Morgran Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. With a patchy silver beard and wild silver hair. His violet eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Nature, Enemies. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Red garnet (70 gp). Jet (70 gp). Red-brown spinel (70 gp). Jade (70 gp). Fire opal (1600 gp). Rose (30 gp). Tiger eye turquoise (8 gp). Obsidian (8 gp). Obsidian (8 gp). Amber (70 gp). Golden yellow topaz (1300 gp). Chalcedony (30 gp). Moss agate (8 gp). Tourmaline (70 gp). Deep blue spinel (1300 gp). Obsidian (8 gp). Golden yellow topaz (1300 gp). Rose (30 gp).
Meena Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light blue in addition to tight pants. Her golden hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She believes the world needs to unite to get rid of giants once and for all.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She moved from fad to fad and when she turned 15 she discovered writing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many giants want her driven away.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Enemies, Religious. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 97 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Eye agate (8 gp). Sard (20 gp). Sardonyx (20 gp). Malachite (8 gp). Chrysoprase (20 gp). Aquamarine (800 gp).
Ishgha Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a large white jacket. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling brown eyes.
Personality: A skeptical and narcissistic man, Ishgha's first love is himself. His second love is also himself. He takes great joy in being the best Sage in town.
History: The child of eastern immigrants he idolized his mother. He worked as a nervous Sage and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To end his boredom; and sabotage a competitor
Ideals: Athletic, Impeccable. Flaws: Secretive, Mundane. Bonds: Job, Immigrant. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 122 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp. Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (130 gp). Old masterpiece painting (500 gp). Black velvet mask with numerous citrines (130 gp). Gold dragon comb with red garnet eye (1300 gp). Gold and topaz bottle stopper cork (1300 gp). A small bag of saffron. (40 gp). Large well-done wool tapestry (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A small bag of saffron. (40 gp). A roughly beaten golden orb (130 gp). Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (130 gp). Solid gold idol (800 gp). An abacus with copper, silver and gold markers (130 gp).
Srorthen Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears green trousers with white and violet striped suspenders. He wears various colorful collared shirts. His copper crest is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job
Ideals: Joker, Impeccable. Flaws: Shy. Bonds: Rich, Job. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 18)
Armor Class 10
Hit Points 102 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Druidic, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Carnelian (70 gp). Amethyst (110 gp). Citrine (70 gp). Violet garnet (600 gp). Azurite (5 gp). Aquamarine (600 gp). Chalcedony (70 gp). Alexandrite (600 gp). Aquamarine (600 gp). Aquamarine (600 gp). Smoky quartz (70 gp). Zircon (70 gp). Rhodochrosite (5 gp). Rock crystal (70 gp). Coral (110 gp). Silver pearl (110 gp). Black star sapphire (600 gp). Tourmaline (110 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). Sardonyx (70 gp). Alexandrite (600 gp). Alexandrite (600 gp). Amber (110 gp). Red garnet (110 gp). Amber (110 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp).
Mugrunden Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. He keeps his red crest in a pixie cut. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.
History: Mugrunden was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.
Ideals: Athletic. Bonds: Attractive, Job, Religious, Poor. Occupation: Shepherd
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Banded agate (9 gp). White pearl (50 gp). 1 Medium magic item.
Ernest Stanton, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His chestnut hair is thinning but still full. His violet eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Joker. Flaws: Fearful. Bonds: Family, Adventurer, Job. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Avelina Wilmont, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears silk and lounges about seductively. Her tied-back hair is black. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born blind and as such lacked many opportunities for work. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Family. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
