Osah Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in a clean green cloak covering her clean studded leather. She carries with her a set of tridents, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her red hair is greasy and uncared for. Her eyes are likewise gold.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Ploughman father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Rich. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Sylvan, Gnome
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. Solid gold idol (400 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Old masterpiece painting (1800 gp). Gold dragon comb with red garnet eye (1400 gp). Gold music box (2000 gp). A delicate silver chain set with a tourmaline (80 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (50 gp).
Griselda Roscoe, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with wide-brimmed hat. Her black hair is heavily combed to the left. She has several tiny jet earrings on each ear.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure.
Flaws: Antagonistic. Bonds: Attractive, Rich, Religious, Immigrant. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Golden yellow topaz (500 gp). Aquamarine (500 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.
Symma Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many violet ritualistic tattoos. She very much looks the part of a Miner. Her long chestnut hair reaches down to her waist. She is baby faced.
Personality: She is irascible and easily irritated. She is a ruthless business woman, a trait she acquired from her mother.
History: She was raised in a island tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a crush on the local Junk Dealer.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Nature, Has a crush. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Freshwater pearl (6 gp). Blue sapphire (700 gp). Citrine (30 gp). Malachite (6 gp). Red garnet (80 gp). Blue star sapphire (700 gp). Red garnet (80 gp). Peridot (30 gp). Red-brown spinel (80 gp). Golden pearl (80 gp). Amethyst (80 gp). Amethyst (80 gp). Red spinel (80 gp). Rose (30 gp). Golden pearl (80 gp). Aquamarine (200 gp). Black opal (700 gp). Rose (30 gp). Lapis lazuli (6 gp). Amethyst (80 gp). Brown diamond (2000 gp). Canary diamond (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Odo Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His hair is brown and curly. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Odo has worked very hard to control his curse. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to unite with his brother
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic, Disease. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Star rose quartz (50 gp). Bloodstone (50 gp). Smoky quartz (50 gp). Red-brown spinel (70 gp). Deep blue spinel (1500 gp). Malachite (12 gp). Malachite (12 gp). Amethyst (70 gp). Deep blue spinel (1500 gp). Azurite (12 gp). Red-brown spinel (70 gp). Jet (70 gp). Golden yellow topaz (1500 gp). White pearl (70 gp). Amethyst (70 gp). 1 Minor magic item. 1 Minor magic item.
Zepar Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears green leather gloves, a green jacket, and tight pants. He sports a flattop hair cut. This red eyed easterner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.
History: He got into the Unemployed business at a young age. Zepar was born on a far eastern desert where he grew up under the tutelage of his father, an expert Unemployed. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Disciplined. Bonds: Religious, Job, Immigrant. Occupation: Unemployed
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 pp. Fiery yellow corundum (1100 gp). Amethyst (100 gp). Fire opal (1100 gp). Star ruby (1100 gp). Hematite (9 gp). Aquamarine (500 gp). Banded agate (9 gp). Blue quartz (9 gp). Rhodochrosite (9 gp). Chalcedony (50 gp). Red-brown spinel (100 gp). Alexandrite (500 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). Chrysoberyl (100 gp). Aquamarine (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Damaia Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple green robe with white stripes complete with hood. Her long chestnut hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a great chef.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Cursed with a spirit at a very young age, Damaia has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Gifted, Artistic. Flaws: Disease. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1200 pp. Silver pearl (140 gp). Emerald (400 gp). Brown diamond (5000 gp). Amber (140 gp). Brown-green garnet (140 gp). Violet garnet (800 gp). Alexandrite (800 gp). Sard (50 gp).
Emmeline Hayley, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: This woman loves music and to teach people music more than just about anything. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emmeline is combative with any and all who dare try her patience in the slightest.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From there she went from mercenary job to mercenary job. During her travels, Emmeline and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Emmeline discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Emmeline fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She is greedy; and she's looking for her big break
Ideals: Artistic, Justice. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1800 pp. Black pearl (400 gp). Star ruby (900 gp). Smoky quartz (70 gp). Golden pearl (60 gp). Deep green spinel (60 gp). Jasper (70 gp). White pearl (60 gp). Rose (70 gp). Citrine (70 gp). Golden yellow topaz (400 gp). Blue quartz (16 gp). Obsidian (16 gp). Jade (60 gp). Moss agate (16 gp). Eye agate (16 gp). Deep blue spinel (400 gp). Moonstone (70 gp). Chrysoberyl (60 gp). Chalcedony (70 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Deep green spinel (60 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Moss agate (16 gp). Blue star sapphire (900 gp). Moss agate (16 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
