Windy On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears tattered old clothes. Her beige fur is singed and shortened. Her eyes are a pleasant hazel.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has all her life been fascinated with music.
History: Born to a pair of adventurers, Windy grew up listening to her father's many stories. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is wracked by social anxiety; and she is greedy
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer, Rich. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Alexandrite (200 gp). Freshwater pearl (15 gp). Bloodstone (20 gp).
Yurgunn Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her hair in dreadlocks. She has a dull look in her gray eyes.
Personality: She likes to make people angry or surprised. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Yurgunn hails from a village terrorized by illithids. Her parents enrolled her in a Druid school at a young age so that she could practice her psionic talents. After a long history of fighting, Yurgunn and her spouse have recently divorced.
Motivation: Someone believes her a fraud; and she wants revenge against illithids
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 104 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Chrysoberyl (140 gp). Moss agate (14 gp). Aquamarine (1600 gp). Citrine (30 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Fiery yellow corundum (1400 gp). Alexandrite (1600 gp). Blue sapphire (1400 gp). Violet garnet (1600 gp). Rhodochrosite (14 gp). Banded agate (14 gp). Chrysoprase (30 gp). Rhodochrosite (14 gp). Coral (140 gp). Rose (30 gp). Bloodstone (30 gp). Blue quartz (14 gp). Bloodstone (30 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Chrysoberyl (140 gp). Lapis lazuli (14 gp). Carnelian (30 gp). Rose (30 gp).
Marigold Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a white coat. She wears her chestnut hair up. She has a dull look in her amber eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A true patriot, Marigold would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Marigold lived on a farm with her mother, near the main road leading to a nearby town. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has set out to sabotage the competition.
Motivation: She wants nothing more than to rejoin the army; and many orcs want her driven away
Ideals: Impeccable. Bonds: Military, Family, Job, Enemies. Occupation: Soapmaker
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 96 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic, Orc
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Sapphire pendant on gold chain (1400 gp). Gold and topaz bottle stopper cork (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver ewer (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Old masterpiece painting (1400 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Medium magic item.
Reeza Cooper, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She very much looks the part of a Detective. Her hair is blonde and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also is a firm believer in the womanly ideal.
History: She got into the Detective business at a young age. A gifted student she started as a Stableman, but she got bored and became a Detective. She has achieved small success as a Detective.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Malachite (5 gp). Star ruby (700 gp). Red spinel (50 gp). 1 Medium magic item.
Zykroff Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman usually wears her green robe and has her mace always slung over her shoulder, and sports empty pouches on her belt. Her green crest is braided into rings. Her eyes are a pleasant red.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has all her life been fascinated with music.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying brother.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Religious. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 8
Hit Points 63 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Carved bone or ivory statuette (30 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (400 gp).
Taklinn Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this southern man is wearing the road beaten gear of a warrior. His blonde hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.
History: He got into the Priest business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to be a carpenter again
Ideals: Fighting, Athletic, Gifted. Flaws: Addict, Shy. Bonds: Job. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 139 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Jasper (80 gp). Deep blue spinel (800 gp). Lapis lazuli (11 gp). Blue sapphire (1600 gp). Moss agate (11 gp). Tiger eye turquoise (11 gp). Violet garnet (800 gp). Aquamarine (800 gp). Malachite (11 gp). Peridot (80 gp). Obsidian (11 gp). Aquamarine (800 gp). Violet garnet (800 gp). Clear bright green emerald (4000 gp). Rose (80 gp). Golden pearl (90 gp). Red spinel (90 gp). 1 Medium magic item.
Trail Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His brown fur has been sun bleached extensively. His eyes are yellow.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trail hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trail was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls
Ideals: Fighting. Bonds: Poor, Attractive, Nature, Enemies. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Brass mug with jade inlays (300 gp). Jeweled electrum ring (4000 gp). Sapphire pendant on gold chain (3000 gp). Silver chalice with lapis lazuli gems (80 gp). Gold and topaz bottle stopper cork (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
