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NPC Generator

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Advanced [show]


Halimath Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A 5'1" southern man, he is wearing a long, blue, dusty cloak. He sports a flattop hair cut. This amber eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Halimath embodies much of what other species detest in the Elves. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 3 years old his parents immigrated from the south. In his 13th year, his parents were killed by a dire rats raid, leaving Halimath alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Antagonistic. Bonds: Immigrant, Enemies, Family. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Halimath Iranapha, Male Elf Druid 15
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)18 (+4) 12 (+1)8 (-1)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan, Celestial, Draconic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 5000 gp. Violet garnet (300 gp). Bloodstone (20 gp). Sard (20 gp). Peridot (20 gp). Aquamarine (300 gp). Blue sapphire (1000 gp). Black pearl (300 gp). Lapis lazuli (13 gp). Deep blue spinel (300 gp). Sard (20 gp). Violet garnet (300 gp). Black pearl (300 gp). Red garnet (100 gp). Rose (20 gp).


Social Check DCs


Quick Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears a pastel costume with the symbols of death on her torso. Her right leg appears badly burned and disfigured. Her cinnamon fur is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses divination through singing.

History: Quick was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted necromantic powers by her dying sister.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she uses money and sex appeal to get what she needs

Ideals: Joker, Gifted. Bonds: Attractive, Poor. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Quick Prim Posies, Female Tabaxi Druid 16
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 53 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 16 (+3)19 (+4)
Skills Arcana +6, Deception +9
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 600 pp. Brown-green garnet (140 gp). Carnelian (70 gp). Jet (140 gp). Alexandrite (1500 gp). Amethyst (140 gp). Brown diamond (8000 gp).


Social Check DCs


Percival Langston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered sickle and tarnished longbow as well. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Ruler soon after.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Percival Langston, Male Human Druid 16
Medium (6'5") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 142 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)12 (+1) 15 (+2)8 (-1)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1100 pp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Old masterpiece painting (900 gp). Silver comb with moonstones (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (900 gp). Solid gold idol (300 gp). A roughly beaten golden orb (150 gp). Fire opal pendant on a fine gold chain (900 gp). Black velvet mask with numerous citrines (150 gp). Silver ewer (30 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nedda Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This western woman wears a weathered and beat up set of banded mail beneath an oversized red coat. Her clothes are grease stained in places. She wears her hair in dreadlocks. Her eyes are brown and she is always smoking a pipe.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: When she was but 3 years old her parents immigrated from the west. A few years later when the south was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She would like to get married and retire.

Flaws: Depressed. Bonds: Poor, Immigrant, Has a crush. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Nedda Jamjar, Female Halfling Druid 16
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 108 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Deception +6, Insight +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 7000 gp. Brown-green garnet (40 gp). Silver pearl (40 gp). Violet garnet (1300 gp). Zircon (50 gp). Banded agate (11 gp). Rock crystal (50 gp). Blue sapphire (500 gp). Red spinel (40 gp).


Social Check DCs


Millicent Ryley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her blonde hair in a flapper bob. She has hazel eyes and a brown hat with a tan feather.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is obsessed with her god.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She married young, but lost her spouse to brigands. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Depressed. Bonds: Poor, Enemies, Religious, Adventurer. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Millicent Ryley, Female Human Druid 15
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 6 (-2)12 (+1)
Skills Animal Handling +3, Athletics +8
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Deep blue spinel (200 gp). Brown-green garnet (50 gp). Brown-green garnet (50 gp). 1 Medium magic item.


Social Check DCs


Skak Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His blonde hair is matted, messy, and big. His thin eyebrows rest above his beady green eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He also has developed a complete distrust of the Bricklayer profession.

History: Skak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Slave, Job, Adventurer. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Skak Stapleton, Male Half-Orc Druid 15
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Persuasion +6, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Blossom Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a longbow on her belt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is styled in orderly dreadlocks. Her eyes are likewise violet.

Personality: A skeptical and narcissistic woman, Blossom's first love is herself. Her second love is also herself. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blossom fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Poor, Religious. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Blossom Warmwater, Female Halfling Druid 18
Small (2'8") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 135 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +6, Performance +8
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Goblin, Terran
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: Tiger eye turquoise (15 gp). Moonstone (60 gp). Black pearl (1500 gp). Moss agate (15 gp). Jet (90 gp). Malachite (15 gp). Aquamarine (1500 gp). Smoky quartz (60 gp). Zircon (60 gp). Bloodstone (60 gp). Red garnet (90 gp). Tiger eye turquoise (15 gp). Blue star sapphire (800 gp). Golden pearl (90 gp). Sard (60 gp). Blue quartz (15 gp). Golden yellow topaz (1500 gp). Peridot (60 gp). Freshwater pearl (15 gp). Freshwater pearl (15 gp). Jasper (60 gp). Blue quartz (15 gp). Rose (60 gp). Lapis lazuli (15 gp). Violet garnet (1500 gp). Moonstone (60 gp). Hematite (15 gp). Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). 1 Major magic item.


Social Check DCs

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