Enidda Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she typically wears tan cloth garments or leather armor. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born at the edge of vast forest. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enidda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Shy, Fearful. Bonds: Nature. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 800 pp. Black pearl (1300 gp). Obsidian (4 gp). Rhodochrosite (4 gp). Jade (60 gp). Coral (60 gp). White pearl (60 gp). Emerald (800 gp). Star rose quartz (80 gp). Blue quartz (4 gp). Peridot (80 gp). Freshwater pearl (4 gp). Freshwater pearl (4 gp). Chrysoberyl (60 gp). Banded agate (4 gp). Golden yellow topaz (1300 gp). Lapis lazuli (4 gp). Rich purple corundum (800 gp). Alexandrite (1300 gp). Jade (60 gp). Tiger eye turquoise (4 gp).
Oriax Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting black shirt and pants. He has done his best to style his white hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: Oriax is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a brothel owner, Oriax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Knight.
Motivation: To be a Spice Merchant again; and he is unsatisfied with his job
Flaws: Depressed, Addict. Bonds: Mentor, Job. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 124 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Draconic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 11000 gp. White opal (1600 gp). Chrysoberyl (90 gp). Fiery yellow corundum (1600 gp). Brown-green garnet (90 gp). Violet garnet (800 gp). Moss agate (11 gp). Blue star sapphire (1600 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Peridot (50 gp). Peridot (50 gp). Carnelian (50 gp). Sardonyx (50 gp). Pink pearl (90 gp). Moss agate (11 gp). Obsidian (11 gp). Deep green spinel (90 gp). Jet (90 gp). Black pearl (800 gp). Violet garnet (800 gp). Red garnet (90 gp). 1 Medium magic item. 1 Medium magic item.
Corkitron Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man wears long strands of sapphire and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His golden hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Corkitron is combative with any and all who dare try his patience in the slightest.
History: The child of a Cartwright, who enjoyed hunting, Corkitron was taken on many hunting expeditions. Corkitron liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Actor like his father before him.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Justice. Bonds: Rich, Nature, Job. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 121 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Dwarven, Celestial
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold and topaz bottle stopper cork (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (100 gp).
Reynard Willoughby, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large grey jacket. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A skeptical and narcissistic man, Reynard's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.
History: Gifted from a young age, Reynard studied abroad. He dropped out of school before completing his studies. He was granted necromantic powers by his dying brother.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted, Logical. Flaws: Ugly, Shy. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 103 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Obsidian (10 gp). Chrysoprase (30 gp). Chrysoberyl (130 gp). Amethyst (130 gp). Zircon (30 gp). Blue quartz (10 gp). Hematite (10 gp). Eye agate (10 gp). Deep blue spinel (500 gp). White opal (1200 gp). Chrysoprase (30 gp). Golden yellow topaz (500 gp). Lapis lazuli (10 gp). Onyx (30 gp). Onyx (30 gp). Silver pearl (130 gp). Jade (130 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ortegar Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized red coat. His skin is also unnaturally pale. His white hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: Ortegar lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Ortegar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ortegar's mother didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Cartwright and was forced into it by his family.
Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 112 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Abyssal, Draconic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. Azurite (7 gp). Star rose quartz (80 gp). Coral (80 gp). Golden yellow topaz (200 gp). Chrysoprase (80 gp). Black pearl (200 gp). Chalcedony (80 gp). Eye agate (7 gp). 1 Medium magic item. 1 Medium magic item.
Silent On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 62 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 7000 gp. Zircon (70 gp). Violet garnet (1500 gp). Blue quartz (12 gp). Jacinth (3000 gp). Citrine (70 gp). Chalcedony (70 gp). Canary diamond (3000 gp). Carnelian (70 gp). Clear bright green emerald (3000 gp). Rose (70 gp). Jet (130 gp). Jasper (70 gp). Citrine (70 gp). Moss agate (12 gp). Sard (70 gp). Fiery yellow corundum (1300 gp). Malachite (12 gp). Aquamarine (1500 gp). Black pearl (1500 gp). 1 Minor magic item.
Andraste Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This southern woman wears a tan tunic with yellow highlights, and long grey pants that bunch up around her shoes. Her clothes are grease stained in places. Her tied-back hair is auburn. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Andraste took refuge in the old dungeon and found the beat up rapier and armor she uses now. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge; and she wants revenge against giants
Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive, Enemies, Nature. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 94 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Deep blue spinel (600 gp). Red-brown spinel (130 gp). Aquamarine (600 gp). Silver pearl (130 gp). Alexandrite (600 gp). Jasper (40 gp). Fire opal (800 gp). Obsidian (12 gp). Golden pearl (130 gp). Bloodstone (40 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (600 gp). Sardonyx (40 gp). Emerald (800 gp). Iolite (40 gp). Hematite (12 gp). Rhodochrosite (12 gp). Smoky quartz (40 gp). Star rose quartz (40 gp). White pearl (130 gp). Jet (130 gp). Black star sapphire (800 gp). Aquamarine (600 gp). Hematite (12 gp). Deep blue spinel (600 gp). Hematite (12 gp). Iolite (40 gp). Chrysoberyl (130 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

