Spring Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. She is muscular with a powerful set of arms. Her gray fur is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants nothing more than to rejoin the army; and to end her boredom
Flaws: Ugly, Mundane. Bonds: Poor, Family, Military. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 107 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A delicate brass dragon egg (50 gp). Gold music box (2000 gp). Silver chalice with lapis lazuli gems (30 gp). Silver chalice with lapis lazuli gems (30 gp). An abacus with copper, silver and gold markers (30 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).
Edge Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt, and is pretty ugly. He has wavy yellow fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Edge took refuge in the large cave and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he feels threatened by others
Flaws: Ugly, Selfish, Shy. Bonds: Poor, Nature. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 130 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Aquan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 6000 gp. Chrysoberyl (150 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Onyx (40 gp). Deep blue spinel (1200 gp). Black star sapphire (400 gp). Rhodochrosite (13 gp). Tourmaline (150 gp). Blue sapphire (400 gp). Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Jade (150 gp). Brown-green garnet (150 gp). Violet garnet (1200 gp). Brown-green garnet (150 gp). Star rose quartz (40 gp). Deep blue spinel (1200 gp). Rock crystal (40 gp). Blue quartz (13 gp).
Eida Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She very much looks the part of a Weaver. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are likewise blue.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She works hard and plays hard.
History: She was born in the south, but her parents moved at a very young age to the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Immigrant, Mentor. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 114 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Azurite (11 gp). Moss agate (11 gp). Aquamarine (1300 gp). Banded agate (11 gp). Black pearl (1300 gp). Blue quartz (11 gp). Smoky quartz (60 gp). Golden yellow topaz (1300 gp). Sardonyx (60 gp). Carnelian (60 gp). Smoky quartz (60 gp). Rock crystal (60 gp). Citrine (60 gp). Red garnet (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pelt In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears an entirely brown suit with grey socks and a vest with buckled shoes. Her white fur is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.
History: Born to a Armorer, her father struggled to pay the bills. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 119 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 3000 gp. Cloth of gold vestments (80 gp). Embroidered and bejeweled glove (3000 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver chalice with lapis lazuli gems (80 gp). An abacus with copper, silver and gold markers (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Solid gold idol (700 gp). Golden circlet with four aquamarines (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Solid gold idol (700 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
Nykkan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green broad hat and green clothes. He is physically well-built. He keeps his red crest in a pixie cut. His red eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.
History: Nykkan was born in the north. At a young age he loved to build and create. He worked as a nervous Bookbinder and found it very stressful. He became a Bookbinder soon after.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Terse, Addict. Bonds: Job, Family. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 90 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 15 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 8000 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Gold dragon comb with red garnet eye (400 gp). Gold music box (2000 gp). Sapphire pendant on gold chain (600 gp). Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (400 gp). A delicate brass dragon egg (90 gp). An abacus with copper, silver and gold markers (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Solid gold idol (600 gp). 1 Medium magic item.
Ermina Marlee, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears professional attire. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise hazel.
Personality: She is extraordinarily eccentric. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She inherited the family business which she has now maintained for 9 years.
Motivation: Her religion dominates her actions; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Depressed. Bonds: Attractive, Military, Religious. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. 1 Medium magic item.
Tawna Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She has shaved her head bald. Her eyes are brown and beady.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: From birth she was tutored by a cruel and relentless mentor. Tawna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 131 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Sardonyx (30 gp). Golden yellow topaz (900 gp). Red garnet (150 gp). Rhodochrosite (8 gp). Obsidian (8 gp). Chalcedony (30 gp). Citrine (30 gp). Malachite (8 gp). Silver pearl (150 gp). Zircon (30 gp). Obsidian (8 gp). Obsidian (8 gp). Moss agate (8 gp). Banded agate (8 gp). Jet (150 gp). Brown-green garnet (150 gp). Deep blue spinel (900 gp). Moonstone (30 gp). Obsidian (8 gp). Moonstone (30 gp). Amethyst (150 gp). Obsidian (8 gp). Coral (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


