Whurbin Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears a grey vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a rapier. His auburn hair is kept up in a ponytail inside a small hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local shoemaker
Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Blue quartz (9 gp). Smoky quartz (70 gp). Rhodochrosite (9 gp). Golden yellow topaz (400 gp). Golden pearl (100 gp). Hematite (9 gp). Freshwater pearl (9 gp). Silver pearl (100 gp). Red spinel (100 gp). Smoky quartz (70 gp). 1 Medium magic item.
Marigold Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is golden and very short. She has gray eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Marigold was born with her mother's beautiful face. When Marigold reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Professionalism. Bonds: Attractive, Military, Immigrant, Job. Occupation: Apothecary
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 900 pp. Brown-green garnet (70 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosalind Southey, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a brown cloak and cross-gartered grey stockings. She wears a feathered hat to hide her balding. She has a tattooed face.
Personality: Cocky and sure of herself, she believes she is the best Butcher born in the past three hundred years. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Rosalind was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She tends to her Butcher job now, and dutifully fulfills any obligations she has.
Motivation: Retire the richest woman in the south; and wants to raise her children well
Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Job, Family. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 133 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 6 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1500 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (180 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1300 gp). Jeweled gold crown (4000 gp). Jeweled anklet (4000 gp). Silver comb with moonstones (100 gp).
Nim Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet leather gloves, a violet jacket, and tight pants. He has a brown handlebar mustache and slicked back brown hair. His violet unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast desert. Cursed with lycanthropy at a very young age, Nim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Justice, Fighting. Flaws: Disease, Shy. Bonds: Nature. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Rich purple corundum (400 gp). Tiger eye turquoise (16 gp). Blue quartz (16 gp). Moss agate (16 gp). Tiger eye turquoise (16 gp). Obsidian (16 gp). Obsidian (16 gp). Deep blue spinel (400 gp). Star rose quartz (30 gp). Amber (60 gp). Citrine (30 gp). Coral (60 gp). Chalcedony (30 gp). Carnelian (30 gp). Aquamarine (400 gp). Silver pearl (60 gp). Black pearl (400 gp). Fiery yellow corundum (400 gp). Fiery yellow corundum (400 gp).
Pelt On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of her god on her torso. She has a slight overbite and is overall scrawny. Her yellow fur is unkempt and raggedy. Her face is scarred and worn.
Personality: She is fixated on the number 4. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. As long as the job gets done she does not care how it got done.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Baker father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Ugly, Insane, Disease. Bonds: Poor. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Elven, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Jade (150 gp). Bloodstone (70 gp). Sard (70 gp). Amethyst (150 gp). Eye agate (15 gp). Emerald (1300 gp). Violet garnet (400 gp). Amethyst (150 gp). Blue sapphire (1300 gp). Deep blue spinel (400 gp). Chrysoberyl (150 gp). Red garnet (150 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Banded agate (15 gp). Blue star sapphire (1300 gp).
Conrad Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He carries with him a set of shields, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long white hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 4 years old his parents immigrated from the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting, Artistic. Bonds: Adventurer, Immigrant, Religious. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caelynn Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan coat over a red low-cut shirt, and a wide-brimmed hat upon her head. Her hair, while still mostly chestnut, has prominent grey streaks. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the north to a Banker, Caelynn learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Banker. She has worked as a Banker like her mother before her.
Motivation: Further expansion of business; and she is compelled to act according to her religious beliefs
Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Banded agate (6 gp). Smoky quartz (30 gp). Deep green spinel (150 gp). Freshwater pearl (6 gp). Red-brown spinel (150 gp). Zircon (30 gp). Deep blue spinel (1400 gp). Sardonyx (30 gp). Bloodstone (30 gp). Black pearl (1400 gp). Coral (150 gp). 1 Medium magic item.
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