Zedaar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His crest is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Zedaar has worked very hard to control his curse. He struck the Merchant job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Disease. Bonds: Job, Adventurer, Military. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.
Ruloth Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman typically wears green cloth garments or leather armor. She is muscular with a powerful set of arms. Her crest is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to make almost anything out of random pieces of junk.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. Now she works as a dancing tutor during her time off.
Motivation: To end her boredom; and she is content
Ideals: Gifted, Artistic, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 110 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 12000 gp. Deep blue spinel (1000 gp). Brown-green garnet (110 gp). Banded agate (15 gp). Citrine (60 gp). Amber (110 gp). Blue quartz (15 gp). Deep blue spinel (1000 gp). Iolite (60 gp). Moonstone (60 gp). Violet garnet (1000 gp). Sardonyx (60 gp). Sard (60 gp). Obsidian (15 gp). Citrine (60 gp). Aquamarine (1000 gp). Azurite (15 gp). Jade (110 gp). Chrysoberyl (110 gp). Chrysoprase (60 gp). Sardonyx (60 gp). Black pearl (1000 gp). Black pearl (1000 gp). Zircon (60 gp). Carnelian (60 gp). Chalcedony (60 gp). Eye agate (15 gp).
Beleth Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her nunchaku always slung over her shoulder. She has a moderate pudge and is not very fit. Her brown hair is singed and shortened. She tend to wears goggles to shield her eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Engraver
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. Blue sapphire (500 gp). Red spinel (80 gp). Tourmaline (80 gp). Aquamarine (1000 gp). Moss agate (10 gp). Star rose quartz (60 gp). Onyx (60 gp). Peridot (60 gp). White opal (500 gp). Citrine (60 gp). Onyx (60 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp). Azurite (10 gp). Bloodstone (60 gp). White pearl (80 gp). Black opal (500 gp).
Grumbar Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his red hair. He has gleaming, smiling blue eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Grumbar was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and he wants to get laid
Ideals: Athletic, Joker. Bonds: Attractive, Has a crush, Adventurer. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Gnome, Halfling
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1700 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (400 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Gold and topaz bottle stopper cork (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Travok Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, wearing grey shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Detective, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Travok fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Opinionated. Bonds: Attractive, In love, Poor. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Black pearl (800 gp). Deep green spinel (110 gp). Tiger eye turquoise (6 gp). Onyx (60 gp). Smoky quartz (60 gp). Onyx (60 gp). Deep blue spinel (800 gp). Blue star sapphire (1500 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Chrysoprase (60 gp). Chalcedony (60 gp). Sard (60 gp). Black pearl (800 gp). Banded agate (6 gp). Blue quartz (6 gp). Azurite (6 gp). Rhodochrosite (6 gp). Chrysoberyl (110 gp). Banded agate (6 gp). 1 Medium magic item.
Rimple Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Rimple was born with his father's beautiful face. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Orc, Gnoll
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Rhodochrosite (7 gp). Black pearl (700 gp). Sard (80 gp). Alexandrite (700 gp). Bloodstone (80 gp). Silver pearl (150 gp). Violet garnet (700 gp). Rock crystal (80 gp). Aquamarine (700 gp). Azurite (7 gp). Deep green spinel (150 gp). Carnelian (80 gp). White opal (1300 gp). Amber (150 gp). Jasper (80 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damaia Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a green shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her dark red hair is unkempt and raggedy. Her silver eyes dart from person to person to random spaces in the air.
Personality: Damaia wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She wants nothing more than to rejoin the army; and she feels threatened by others
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
