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NPC Generator

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Advanced [show]


Peter Tindall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. He has silver hair. His eyes are a pleasant gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Peter Tindall, Male Human Druid 15
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 60 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Arcana +6, Medicine +7
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. 1 Minor magic item.


Social Check DCs


Quick Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky brown painted plate armor. His gray fur is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Poor, Religious. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Quick Buttons, Male Tabaxi Druid 16
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 67 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Athletics +3, History +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 4d10-2, Ranged +4 / 4d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 6000 gp. Freshwater pearl (13 gp). Aquamarine (1600 gp). Violet garnet (1600 gp). Smoky quartz (20 gp). Alexandrite (1600 gp). Rose (20 gp). Golden pearl (70 gp). Sard (20 gp). Lapis lazuli (13 gp). Carnelian (20 gp). Rhodochrosite (13 gp). Violet garnet (1600 gp). Black star sapphire (1300 gp). Brown-green garnet (70 gp). Violet garnet (1600 gp). Silver pearl (70 gp). Amethyst (70 gp). 1 Medium magic item.


Social Check DCs


Uthemar Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow coat over a black low-cut shirt, and a top hat upon his head. He is muscular with a powerful set of arms. With a patchy golden beard and wild golden hair. His eyes are violet and catlike.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: He is a Lamia in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels the way he acts is they only way to get by in the world; and a deep hatred of dire rats

Ideals: Persistence, Impeccable. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Uthemar Iranapha, Male Half-Elf Druid 16
Medium (5'9") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 116 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Perception +5, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Old masterpiece painting (1000 gp). Gold dragon comb with red garnet eye (1400 gp). Black velvet mask with numerous citrines (70 gp). Gold dragon comb with red garnet eye (1400 gp). A roughly beaten golden orb (70 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Fonkin Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting tan shirt and pants. His auburn hair is still thick. His fierce brown eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of dire rats once and for all.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his dancing dream.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic, Artistic. Flaws: Terse, Insane. Bonds: Enemies. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Fonkin Welber, Male Gnome Druid 18
Small (3'8") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 161 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 14 (+2)8 (-1)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 16000 gp. Amethyst (80 gp). Moonstone (50 gp). Azurite (7 gp). Fire opal (500 gp). Zircon (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Bhevek Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. His head has been shaved. His thin eyebrows rest above his beady hazel eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bhevek is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bhevek Goodbarrel, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 119 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills History +8, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling, Elven, Orc, Auran
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 11000 gp. Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Enidda Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is cut close to her head. She wears an eyepatch.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While studying, she fell in love. They married and had a son. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her religion dominates her actions; and retire the richest woman in the north

Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: In love, Poor. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Enidda Dunben, Female Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 7 (-2)16 (+3)
Skills Animal Handling +3, History +6
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 12000 gp. Sapphire pendant on gold chain (2900 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A delicate brass dragon egg (50 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (500 gp). Gold dragon comb with red garnet eye (1800 gp). Sapphire pendant on gold chain (2900 gp). Fire opal pendant on a fine gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nirgel Secret, Male Tiefling [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He sports black clothing, slightly heavier than average wear. His black hair is braided into rings. His eyes are likewise gold.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Nirgel enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Nirgel was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nirgel's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and wants to work out more often

Flaws: Shy, Hedonist, Disease, Antagonistic. Bonds: Attractive. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Nirgel Secret, Male Tiefling Druid 16
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 83 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Nature +5, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 6000 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). Jeweled anklet (4000 gp).


Social Check DCs

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