Nora Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear white pants and tee shirts. She is physically well-built. Her moppish auburn hair is in a traditional bowl cut. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is very quiet and rarely speaks above a whisper. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She left for the west, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world
Ideals: Logical. Flaws: Shy, Impulsive, Insane. Bonds: Attractive. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 115 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (160 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Medium magic item.
Lidda Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is braided into rings. She wears large thick round spectacles.
Personality: Lidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She has all her life been fascinated with poetry.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with lycanthropy at a very young age, Lidda has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She uses money and sex appeal to get what she needs; and she has decided she is irredeemable
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 97 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Sard (30 gp). Blue star sapphire (1100 gp). Fiery yellow corundum (1100 gp). Tourmaline (130 gp). Moonstone (30 gp). Silver pearl (130 gp). Golden yellow topaz (1600 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a black scarf. He has a slight overbite and is overall scrawny. His red fur is still thick. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Tricking lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Fearful. Bonds: Family, Slave, Has a crush. Occupation: Barber
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 pp. Golden yellow topaz (600 gp). Aquamarine (600 gp). Lapis lazuli (5 gp). Blue quartz (5 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Deep green spinel (160 gp).
Audhild Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. Her silver hair is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village she learned the ways of the warrior from her mother. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Impeccable, Fighting. Flaws: Ugly, PTSD. Bonds: Adventurer. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1100 pp. Rock crystal (80 gp). Aquamarine (1600 gp). Black opal (1400 gp). Aquamarine (1600 gp). 1 Medium magic item.
Watson Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely white suit with pastel socks and a vest with buckled shoes. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out
Flaws: Secretive, Fearful. Bonds: Poor, Slave, Attractive. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 94 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Solid gold idol (1100 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Medium magic item.
Frederick Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is renowned for his bright yellow suits and hats. His golden hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and to prove his worth to the world
Ideals: Impeccable, Professionalism. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Alexandrite (500 gp). Alexandrite (500 gp). Alexandrite (500 gp). Pink pearl (100 gp). Black pearl (500 gp). Bloodstone (50 gp). Moonstone (50 gp). Brown-green garnet (100 gp). Rose (50 gp). Alexandrite (500 gp). Aquamarine (500 gp). White pearl (100 gp). Peridot (50 gp). Peridot (50 gp). Red spinel (100 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). 1 Medium magic item.
Wrenn Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.
History: Wrenn was raised in a hard working conservative environment. In his youth he was a Miner, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has achieved small success as a Doctor.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 159 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1000 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!