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NPC Generator

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Advanced [show]


Dain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered quarterstaff and tarnished greataxe as well. He keeps his brown hair in a flapper bob. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Dain hails from a village terrorized by brigands. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and wants to raise his children well

Ideals: Fighting. Flaws: Antagonistic. Bonds: Guardian, Mentor, Enemies, Family. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Dain Battlehammer, Male Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 134 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)11 (+0) 10 (+0)12 (+1)
Skills Deception +6, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 7000 gp. Violet garnet (1500 gp). Amber (110 gp). White opal (500 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Moss agate (14 gp).


Social Check DCs


Mozikth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His crest is brass and curly. His eyes are likewise red. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mozikth took refuge in the old dungeon and found the beat up halberd and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Mozikth Bhenkumbyrznaax, Male Dragonborn Druid 17
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 111 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +7, Nature +8
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 8000 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Jeweled gold crown (7000 gp). Solid gold idol (1100 gp). Gold dragon comb with red garnet eye (1600 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (7000 gp). Jeweled gold crown (7000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kithri Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, wearing red shirts, loose pants, and blazers most of the time, and she perpetually has her rapier ready. Her black hair, when down, is lengthy. This amber eyed southerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Kithri was left her father's suit of armor and trained in its use and care. She left for the south, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Immigrant, Military. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Kithri Cherrycheeks, Female Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)13 (+1) 15 (+2)18 (+4)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 600 pp. Black velvet mask with numerous citrines (50 gp). Gold and topaz bottle stopper cork (1700 gp). Gold cup set with emeralds (2000 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Black velvet mask with numerous citrines (50 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (900 gp). A delicate brass dragon egg (60 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Megren Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of the sun god around her neck, and a spear on her belt. She keeps her blue crest in a flapper bob. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Megren lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father.

Ideals: Fighting. Bonds: Adventurer, Family. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Megren Orexijandilin, Female Dragonborn Druid 15
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 81 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 5000 gp. Cloth of gold vestments (70 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (7000 gp). Jeweled gold crown (7000 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Drifting Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His cinnamon fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Ugly, Insomniac, Racist. Bonds: Poor, Slave. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drifting Wing, Male Tabaxi Druid 17
Medium (6'9") Tabaxi, Lawful Good (CR 17)
Armor Class 7
Hit Points 107 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 14 (+2)12 (+1) 6 (-2)13 (+1)
Skills Arcana +7, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +10 / 5d4+4, Ranged +3 / 5d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Brown-green garnet (150 gp). Rhodochrosite (4 gp). Deep blue spinel (200 gp). Rhodochrosite (4 gp). Coral (150 gp). Obsidian (4 gp). Alexandrite (200 gp). Obsidian (4 gp). Violet garnet (200 gp). Tiger eye turquoise (4 gp). Blue quartz (4 gp). Red garnet (150 gp). Aquamarine (200 gp). Fire opal (700 gp). Lapis lazuli (4 gp). Tiger eye turquoise (4 gp). Aquamarine (200 gp). Lapis lazuli (4 gp). Citrine (30 gp). Rose (30 gp). Jet (150 gp). Tiger eye turquoise (4 gp). Zircon (30 gp).


Social Check DCs


Ortegar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries axes. His black hair is heavily combed to the left. His amber eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Ortegar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ortegar is combative with any and all who dare try his patience in the slightest.

History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ortegar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Ortegar Tealeaf, Male Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 111 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Medicine +6, Performance +7
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 7000 gp.


Social Check DCs


Faral Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her chestnut hair is heavily combed to the right. Her hazel eyes peer out from beneath her Stetson tan hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is frequently practicing swordplay.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She seems to be bored by most things; and she is unsatisfied with her job

Flaws: Secretive, Mundane. Bonds: Military, Slave, Job. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Faral Wasanthi, Female Elf Druid 17
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 118 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Medicine +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 10000 gp. Amethyst (110 gp). Iolite (20 gp). Golden yellow topaz (1500 gp). Fire opal (400 gp). Amethyst (110 gp). Violet garnet (1500 gp). Golden yellow topaz (1500 gp). Banded agate (11 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Black opal (400 gp). Freshwater pearl (11 gp). Hematite (11 gp). Peridot (20 gp). Bloodstone (20 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (1500 gp). Red-brown spinel (110 gp). 1 Medium magic item.


Social Check DCs

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