Dynamic In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His yellow fur has been sun bleached extensively. His copper unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. He was an apprentice working in his mother's forge. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: To be a Cartwright again; and he feels kind of lost in life
Flaws: Disease, Addict, Depressed. Bonds: Attractive, Rich, Job. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 58 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Blue sapphire (1000 gp). Golden yellow topaz (300 gp). Tiger eye turquoise (11 gp). Blue quartz (11 gp). Moss agate (11 gp). Citrine (70 gp). Deep blue spinel (300 gp). Deep green spinel (80 gp). Violet garnet (300 gp). Fiery yellow corundum (1000 gp). Black opal (1000 gp). Fiery yellow corundum (1000 gp). Black pearl (300 gp). Coral (80 gp). 1 Medium magic item. 1 Medium magic item.
Silvo Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His eyes, though not visible through his cowl, are green.
Personality: Silvo is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Halfling conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tiefling people; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Depressed, Racist. Bonds: Military. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 144 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 13000 gp. Moss agate (10 gp). Zircon (50 gp). Alexandrite (300 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). 1 Major magic item.
Valorean Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His black crest is lengthy. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Half-Orc culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends; and to prove his worth to the world
Ideals: Gifted, Philantrophist. Flaws: Racist, Impulsive. Bonds: Adventurer. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Chrysoprase (70 gp). Azurite (13 gp). Jasper (70 gp). Amber (160 gp). Star rose quartz (70 gp). Jade (160 gp). Malachite (13 gp). Moss agate (13 gp). Sardonyx (70 gp). Onyx (70 gp). Aquamarine (600 gp). Red garnet (160 gp). Star rose quartz (70 gp). Citrine (70 gp). Violet garnet (600 gp). Sardonyx (70 gp). Silver pearl (160 gp). Rhodochrosite (13 gp). Rock crystal (70 gp).
Whurbin Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His white hair is cut jaggedly and amateurishly. His half smiles and green eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east, but his parents moved at a very young age to the south. In his 10th year, his parents were killed by a brigands raid, leaving Whurbin alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Roofer again; and wants to open a new tavern
Ideals: Joker. Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 157 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: Jasper (60 gp). Black pearl (900 gp). Sard (60 gp). Black pearl (900 gp). Hematite (11 gp). Citrine (60 gp). Banded agate (11 gp). Obsidian (11 gp). Citrine (60 gp). Brown-green garnet (110 gp). Blue star sapphire (700 gp). Carnelian (60 gp). Blue quartz (11 gp). Amber (110 gp). Star rose quartz (60 gp). Black pearl (900 gp). Chrysoberyl (110 gp). Chrysoberyl (110 gp). Aquamarine (900 gp). Aquamarine (900 gp). Rock crystal (60 gp). Banded agate (11 gp). Onyx (60 gp). Azurite (11 gp). Chrysoprase (60 gp). Chrysoberyl (110 gp). 1 Medium magic item. 1 Medium magic item.
Trail In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears pastel leather gloves, a pastel jacket, and tight pants. His left hand appears badly burned and disfigured. His cinnamon fur is matted, messy, and big. His yellow eyes peer out from beneath his feathered pastel hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Trail is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Trail was left his father's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son; and to reunite with his absent father
Flaws: Ugly, Shy. Bonds: Family, Military. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 19 (+4) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Goblin, Aquan, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Jeweled anklet (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Silver comb with moonstones (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). A roughly beaten golden orb (50 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Medium magic item. 1 Medium magic item.
Vondal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His hair is cut close to his head. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Vondal was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother.
Ideals: Entrepeneur. Flaws: Cynical, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 184 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 20 (+5) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (100 gp). A roughly beaten golden orb (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Golden circlet with four aquamarines (3000 gp). Gold music box (2000 gp). Black velvet mask with numerous citrines (90 gp). Gold dragon comb with red garnet eye (400 gp). Gold music box (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (2400 gp). Finely wrought small gold bracelet (80 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (3000 gp). Jeweled gold crown (6000 gp). Jeweled gold crown (6000 gp). Silver ewer (80 gp).
Olunt Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown costume with the symbols of the four houses of cards on his torso. His brown hair is smooth and relatively long. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break
Flaws: Antagonistic, Shy, Insane. Bonds: Nature, Adventurer. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 174 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Moonstone (70 gp). Golden yellow topaz (600 gp). Hematite (6 gp). Sard (70 gp). Red spinel (130 gp). Citrine (70 gp). Citrine (70 gp). Red garnet (130 gp). Hematite (6 gp). Malachite (6 gp). Citrine (70 gp). Banded agate (6 gp). Brown-green garnet (130 gp). Moss agate (6 gp). Star rose quartz (70 gp). Zircon (70 gp). Fiery yellow corundum (600 gp). Alexandrite (600 gp). Rich purple corundum (600 gp). Iolite (70 gp). Jade (130 gp). Hematite (6 gp). Chalcedony (70 gp). Tiger eye turquoise (6 gp). Coral (130 gp). Obsidian (6 gp). Coral (130 gp). Aquamarine (600 gp). Rose (70 gp). Moss agate (6 gp). Jacinth (6000 gp). Azurite (6 gp). Clear bright green emerald (6000 gp). Eye agate (6 gp). Rock crystal (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
