Synthrin Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. She carries a battered club and tarnished trident as well. She keeps her red crest in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered
History: Born to a pair of adventurers, Synthrin grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Rich, Adventurer. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 18)
Armor Class 11
Hit Points 107 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and ruby ring (5000 gp). Gold cup set with emeralds (5000 gp).
Drifting Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her beige fur is matted, messy, and big. Her yellow eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has all her life been fascinated with singing.
History: She was raised in a white middle class family as the only child. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Sellsword for hire.
Motivation: To end her boredom.
Ideals: Joker, Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Terran, Aquan, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Black opal (900 gp). White pearl (90 gp). Chalcedony (50 gp). Amber (90 gp). Red-brown spinel (90 gp). Rhodochrosite (13 gp). Rose (50 gp). Jasper (50 gp). Star rose quartz (50 gp). Chrysoprase (50 gp). Iolite (50 gp).
Glim Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a violet coat with blue slacks. He has a moderate pudge and is not very fit. His white hair is braided into rings. His skin is flawless and his amber eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Glim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Bookbinder, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things
Ideals: Joker. Bonds: Attractive, Military, Poor. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. 1 Medium magic item.
Maynild England, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her auburn hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Flattery will make her almost putty in your hands.
History: Maynild hails from a village terrorized by illithids. In her 11th year, her parents were killed by a illithids raid, leaving Maynild alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Maynild was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Servant
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Red spinel (120 gp). Rock crystal (50 gp). Jasper (50 gp). Coral (120 gp). Chrysoprase (50 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Obsidian (13 gp). Rock crystal (50 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Coral (120 gp). Moonstone (50 gp). Malachite (13 gp). Black star sapphire (1100 gp). Moonstone (50 gp). Blue star sapphire (1100 gp). Black pearl (500 gp). Aquamarine (500 gp). Rhodochrosite (13 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp). Freshwater pearl (13 gp). Red-brown spinel (120 gp). Iolite (50 gp). Tiger eye turquoise (13 gp).
Unvera Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.
Personality: Unvera wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined, Logical. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Alexandrite (1000 gp). Tiger eye turquoise (10 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp). Violet garnet (1000 gp). Freshwater pearl (10 gp). Jasper (50 gp). Carnelian (50 gp). Chrysoprase (50 gp). Carnelian (50 gp). White pearl (40 gp). 1 Medium magic item.
Kilia Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her hair is short and auburn. Her violet eyes dart from person to person to random spaces in the air.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was always a brilliant, if unscrupulous mind. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Ugly, Fearful, Insane. Bonds: Poor. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Eye agate (5 gp). Rose (50 gp). Rhodochrosite (5 gp). Moss agate (5 gp). Bloodstone (50 gp). Malachite (5 gp). Lapis lazuli (5 gp). Blue star sapphire (400 gp). Alexandrite (1400 gp). Fiery yellow corundum (400 gp). Obsidian (5 gp). Rich purple corundum (400 gp). Coral (80 gp). Chalcedony (50 gp). Pink pearl (80 gp). Deep blue spinel (1400 gp). Sardonyx (50 gp). 1 Medium magic item.
Mary Addington, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is renowned for her bright brown dresses and hats, marred by sweets. Her golden hair is cut short with large spiked bangs in the front. Her eyes are blue and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. She is lazy and tries to find solutions quickly.
History: She is a Lamia in disguise. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Spy.
Motivation: She would like to get married and retire; and meet up once more with her childhood friend
Flaws: Ugly, Addict, Lazy. Bonds: Adventurer, Job, Has a crush. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 81 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 19
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Golden yellow topaz (900 gp). Bloodstone (30 gp). Jet (130 gp). Aquamarine (900 gp). Rhodochrosite (15 gp). Smoky quartz (30 gp). Chrysoprase (30 gp). Golden yellow topaz (900 gp). Azurite (15 gp). Violet garnet (900 gp). Bloodstone (30 gp). Violet garnet (900 gp). Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Aquamarine (900 gp). Jasper (30 gp). Hematite (15 gp). Silver pearl (130 gp). Violet garnet (900 gp). Moonstone (30 gp). Banded agate (15 gp). Citrine (30 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Golden yellow topaz (900 gp). Chalcedony (30 gp). Tourmaline (130 gp). Deep blue spinel (900 gp). White pearl (130 gp). Malachite (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
