Shivering In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and he perpetually has his hand crossbow ready. He has done his best to style his lavender fur to look like a famous performer. His eyes, though not visible through his cowl, are amber.
Personality: He can speak with the recently deceased. He feeds upon the attention of others.
History: He was born to loving parents in a slum to the south. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Military. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.
Ombul Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white coat over a blue low-cut shirt, and a broad hat upon his head. His black hair is thinning but still full. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Entrepeneur. Flaws: Addict. Bonds: Slave, Nature, Family. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 71 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Gnome, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 800 pp. Rose (50 gp). Alexandrite (400 gp). Banded agate (5 gp). Deep blue spinel (400 gp). Golden pearl (160 gp). Lapis lazuli (5 gp). 1 Medium magic item.
Adrie Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she usually wears her yellow robe and has her club always slung over her shoulder. She has wavy brown hair. Her fierce amber eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Golden yellow topaz (500 gp). Rhodochrosite (5 gp). Amber (60 gp). Deep blue spinel (500 gp). Deep green spinel (60 gp). Jade (60 gp). Blue quartz (5 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Coral (60 gp). Iolite (80 gp). Brown-green garnet (60 gp). Brown-green garnet (60 gp). 1 Medium magic item.
Dûgz Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears black painted combat armor at almost all times. His hair is auburn, silky, and of moderate length. His fierce violet eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Dûgz was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dûgz's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Chalcedony (50 gp). Jade (80 gp). Zircon (50 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Red spinel (80 gp). Obsidian (14 gp). Alexandrite (1200 gp). Tourmaline (80 gp). Fiery yellow corundum (1600 gp). Emerald (1600 gp). Sardonyx (50 gp). Violet garnet (1200 gp). Hematite (14 gp). Blue quartz (14 gp). Amethyst (80 gp).
Kabbarg Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is wearing a long, white cloak. Her chestnut hair is still thick. Her green eyes dart from person to person to random spaces in the air.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.
Motivation: To pay off her debts; and sabotage a competitor
Flaws: Ugly, Selfish, Fearful. Bonds: Rich, Job, Debt. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Aquamarine (1000 gp). Azurite (15 gp). Black star sapphire (700 gp). Black pearl (1000 gp). Jade (50 gp). Rock crystal (80 gp). Jade (50 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). Amber (50 gp). Aquamarine (1000 gp). Red spinel (50 gp). Alexandrite (1000 gp). Star ruby (700 gp). Jade (50 gp). Deep green spinel (50 gp).
Dentratha Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing colorful clothing, dressed as a Glassblower. She has styled her copper crest well, parting it to the right. Her eyes are red and beady.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Around other people she will do her best to conceal her emotions and appear jolly.
History: A powerful wizard made her what she is. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and marry her sister to traveling adventurers
Flaws: Ugly, Shy, Greedy. Bonds: Enemies, Mentor, Family. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 110 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Aquan, Draconic
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1900 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (1100 gp). Cloth of gold vestments (120 gp). Sapphire pendant on gold chain (2700 gp). Gold dragon comb with red garnet eye (1000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Silver comb with moonstones (800 gp). Old masterpiece painting (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp).
Verin Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing the road beaten gear of a warrior. Her hair is cut close to her head. Her silver unseeing eyes seem to look past you.
Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She is frequently practicing swordplay.
History: Verin was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When Verin reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Disease. Bonds: Job, Military, Poor, Adventurer. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 75 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Sardonyx (20 gp). Black star sapphire (400 gp). Black star sapphire (400 gp). Red spinel (60 gp). Chalcedony (20 gp). 1 Medium magic item.
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