Burgell Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear ponchos typically of a light blue in addition to tight pants. His chestnut hair is greasy and uncared for. His eyes are violet and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Disease, Insomniac. Bonds: Job, Rich. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 8000 gp. Tourmaline (160 gp). Rose (50 gp). Banded agate (10 gp). Eye agate (10 gp). Eye agate (10 gp). 1 Medium magic item.
Donaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. He wears a deerstalker hat to cover his moderate length silver crest. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.
History: Donaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Insomniac. Bonds: Religious, Poor. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 14
Hit Points 140 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 18 (+4) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Elven, Orc
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Carnelian (50 gp). Star rose quartz (50 gp). Star ruby (1100 gp). Amethyst (110 gp). Chrysoberyl (110 gp). Golden yellow topaz (400 gp). Iolite (50 gp). Obsidian (15 gp). Black pearl (400 gp). Amethyst (110 gp). Obsidian (15 gp). Aquamarine (400 gp). Red spinel (110 gp). Chalcedony (50 gp). Red-brown spinel (110 gp). Azurite (15 gp). Hematite (15 gp). Bloodstone (50 gp). Emerald (1100 gp). Deep blue spinel (400 gp). 1 Medium magic item.
Erevan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this man wears a blue tunic with brown highlights, and long white pants that bunch up around his shoes. His auburn hair is lengthy and is close to two feet long. He has blue eyes.
Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He wants to meet his childhood hero; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Bonds: Rich, Religious, Adventurer, Family. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 68 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Freshwater pearl (10 gp). Blue quartz (10 gp). Lapis lazuli (10 gp). Rich purple corundum (1600 gp). Deep blue spinel (900 gp). Sardonyx (80 gp). 1 Medium magic item. 1 Medium magic item.
Takra Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear flannel. His brown hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Takra was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Flaws: Insomniac, Secretive, Fearful. Bonds: Family, Attractive. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A roughly beaten golden orb (150 gp). Silver comb with moonstones (200 gp).
Vrondiss Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black crest is smooth and relatively long. His eyes are gold and he is always smoking a pipe.
Personality: Vrondiss is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Vrondiss was born in the east. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Extrovert, Persistence. Bonds: Adventurer, Job, Immigrant. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 86 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp. Jeweled electrum ring (6000 gp). Carved bone or ivory statuette (40 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1100 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Jeweled gold crown (6000 gp). A small bag of saffron. (40 gp). Fire opal pendant on a fine gold chain (1700 gp). Silver comb with moonstones (100 gp). A delicate brass dragon egg (40 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1500 gp). Sapphire pendant on gold chain (1100 gp). Jeweled electrum ring (6000 gp). 1 Medium magic item. 1 Medium magic item.
Himo Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. His chestnut hair is greasy and uncared for. His gray eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Military. Occupation: Hunter
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 65 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Bloodstone (40 gp). Sardonyx (40 gp). Pink diamond (2000 gp). Deep blue spinel (1000 gp). Amethyst (130 gp). Obsidian (15 gp). Azurite (15 gp). Malachite (15 gp). Azurite (15 gp). Golden yellow topaz (1000 gp). Pink pearl (130 gp). Violet garnet (1000 gp). Onyx (40 gp). Black pearl (1000 gp). Silver pearl (130 gp). 1 Minor magic item.
Anthony Rutherford, Male Human [Permalink]
Personal [hide]
Description: This western man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anthony took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Optimist. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Lapis lazuli (16 gp). Sardonyx (50 gp). Jasper (50 gp). Moss agate (16 gp). Malachite (16 gp). Citrine (50 gp). Red-brown spinel (40 gp). Black pearl (1600 gp). Aquamarine (1600 gp). Malachite (16 gp). Eye agate (16 gp). Azurite (16 gp). 1 Minor magic item.
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