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NPC Generator

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Advanced [show]


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and many dire rats want him driven away

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Enemies, Religious. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Boddynock Ironhide, Male Gnome Druid 15
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 45 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +7, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light grey in addition to tight pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a mountains tribe. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to clean up the streets

Ideals: Impeccable, Logical. Bonds: Nature, Adventurer, Guardian. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Lewis Anderton, Male Human Druid 15
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 138 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Arcana +6, Athletics +7
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp.


Social Check DCs


Theodoric Wade, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Military, Immigrant. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Theodoric Wade, Male Human Druid 17
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 75 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Deception +8, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: Golden yellow topaz (1100 gp). Rhodochrosite (15 gp). Zircon (20 gp). Onyx (20 gp). Fiery yellow corundum (1300 gp). Rock crystal (20 gp). Silver pearl (80 gp). Aquamarine (1100 gp). Bloodstone (20 gp). Violet garnet (1100 gp).


Social Check DCs


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. His black hair is heavily combed to the left. He has amber eyes and a brown hat with a black feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur, Artistic. Flaws: Sensitive. Bonds: Attractive. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Guy Morton, Male Human Druid 17
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 69 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +8, Persuasion +8
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 4000 gp. Fiery yellow corundum (400 gp). Violet garnet (200 gp). Red-brown spinel (130 gp). Blue quartz (5 gp). Rich purple corundum (400 gp). Jasper (20 gp). Rhodochrosite (5 gp). Coral (130 gp). Rose (20 gp). Canary diamond (4000 gp). Aquamarine (200 gp). Amethyst (130 gp). Violet garnet (200 gp). Blue star sapphire (400 gp). Onyx (20 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). White pearl (130 gp). Eye agate (5 gp). Bloodstone (20 gp). Azurite (5 gp). Obsidian (5 gp). Citrine (20 gp). Canary diamond (4000 gp). Hematite (5 gp). Rhodochrosite (5 gp). Banded agate (5 gp). Coral (130 gp). Violet garnet (200 gp). Aquamarine (200 gp). Fire opal (400 gp). White opal (400 gp).


Social Check DCs


Agatha Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a faded coat and loose pants complete with small hat and is in decent physical shape. Her long auburn hair reaches down to her waist. Her half smiles and violet eyes are beguiling and draw you in.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a forest tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted divine powers by her dying brother.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Gifted. Bonds: Attractive, Religious, Nature, Rich. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Agatha Galanodel, Female Half-Elf Druid 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 6 (-2)12 (+1)
Skills Arcana +6, Sleight of Hand +8
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 pp. White opal (1100 gp). Chrysoberyl (130 gp). White opal (1100 gp). 1 Medium magic item.


Social Check DCs


Werydd Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear ponchos typically of a light grey in addition to tight pants. Her red hair is cut short. She has a tattooed face.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has money and likes to spend it; and she is unsatisfied with her job

Ideals: Athletic, Logical. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Werydd Durthane, Female Dwarf Druid 17
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 143 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)12 (+1) 7 (-2)8 (-1)
Skills Acrobatics +8, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. Tourmaline (50 gp). Jet (50 gp). Lapis lazuli (5 gp). Rose (50 gp). Red spinel (50 gp). Iolite (50 gp). Golden yellow topaz (1200 gp). Moss agate (5 gp). Jade (50 gp). Eye agate (5 gp). Fire opal (800 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). Peridot (50 gp). Star rose quartz (50 gp). Blue quartz (5 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). Alexandrite (1200 gp). Red spinel (50 gp). Deep blue spinel (1200 gp). Rock crystal (50 gp). Blue quartz (5 gp). Iolite (50 gp). Banded agate (5 gp). Red garnet (50 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Beiro Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair and beard is wavy and long. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Family, Slave, Guardian. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Beiro Crosis, Male Half-Elf Druid 16
Medium (4'9") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Fiery yellow corundum (500 gp). Deep green spinel (140 gp). Peridot (30 gp). Star rose quartz (30 gp). Coral (140 gp). Chrysoberyl (140 gp). Eye agate (14 gp). Azurite (14 gp). Emerald (500 gp). Deep blue spinel (1000 gp). Freshwater pearl (14 gp). Rock crystal (30 gp). Rose (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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