Torgga Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'0". She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She comes from a rich southern family. Torgga liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.
Motivation: She has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Rich, Nature. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnoll, Halfling
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Carved bone or ivory statuette (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An abacus with copper, silver and gold markers (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Fire opal pendant on a fine gold chain (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Embroidered and bejeweled glove (4000 gp).
Orryn Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his chestnut hair in a flapper bob. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Orryn lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Orryn never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Ideals: Joker. Bonds: Rich, Attractive, In love, Family. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 144 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 18 (+4) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Druidic, Celestial, Terran
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Peridot (80 gp). Fire opal (900 gp). Banded agate (9 gp). Onyx (80 gp). Eye agate (9 gp). Jet (150 gp). Carnelian (80 gp). Black pearl (500 gp). Fiery yellow corundum (900 gp). Alexandrite (500 gp).
Vassago Pain, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in an above average manner. He has done his best to style his dark red hair to look like a famous performer. He has a dull look in his silver eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Hunter, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined. Flaws: Fearful, Antagonistic. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver comb with moonstones (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Gold cup set with emeralds (2000 gp). Gold and topaz bottle stopper cork (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). An abacus with copper, silver and gold markers (30 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Gold dragon comb with red garnet eye (1000 gp). Jeweled gold crown (6000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Embroidered and bejeweled glove (2000 gp). A delicate silver chain set with a tourmaline (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Medium magic item.
Art Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She carries with her a set of sickles, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her fur is gray and very short. Her face is covered beneath a completely black helmet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make her almost putty in your hands.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Art took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Mundane, Selfish. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 8000 gp. Jasper (50 gp). Rose (50 gp). Sard (50 gp). Golden pearl (90 gp). Alexandrite (900 gp). Golden yellow topaz (900 gp). Freshwater pearl (16 gp). Carnelian (50 gp). Jade (90 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Carnelian (50 gp). Deep blue spinel (900 gp). Rich purple corundum (1100 gp). Zircon (50 gp). Azurite (16 gp). Sard (50 gp). Amethyst (90 gp). Tourmaline (90 gp). Citrine (50 gp). Moss agate (16 gp). Carnelian (50 gp). Black opal (1100 gp). Black pearl (900 gp). Alexandrite (900 gp). Violet garnet (900 gp). Black star sapphire (1100 gp). Aquamarine (900 gp). Chrysoberyl (90 gp). Sardonyx (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Halimath Liadon, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a blue costume with the symbols of strength on his torso. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 10 years.
Motivation: He wants nothing more than to rejoin the army; and to end his boredom
Flaws: Mundane. Bonds: Attractive, Mentor, Job, Military. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 38 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp. Gold music box (4000 gp). Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold and topaz bottle stopper cork (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver ewer (70 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilia Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is short and brown. She has amber eyes and a brown hat with a yellow feather.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kilia is combative with any and all who dare try her patience in the slightest.
History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Athletic, Philantrophist, Justice, Fighting. Bonds: Rich, Military. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 169 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 20 (+5) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1800 pp. Freshwater pearl (12 gp). Blue sapphire (1500 gp). Black opal (1500 gp). Violet garnet (800 gp). Tourmaline (130 gp). Moss agate (12 gp). Citrine (30 gp).
Gerard Kensley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Gerard will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in a small forest village. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Impeccable. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. White opal (700 gp). Sard (30 gp). Black opal (700 gp). Golden yellow topaz (500 gp). Azurite (14 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Sardonyx (30 gp). Chrysoprase (30 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). 1 Minor magic item.
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