Miles Lincoln, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His left leg appears badly burned and disfigured. He has a long silver beard with little hanging trinkets. His amber eyes peer out from beneath his small grey hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.
History: He was born in the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Miles took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Dilettante again; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism. Bonds: Immigrant, Nature. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 38 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 6 (-2) | 19 (+4) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Auran, Terran, Undercommon, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Eye agate (6 gp). Chalcedony (60 gp). Golden pearl (40 gp). Deep green spinel (40 gp). Rich purple corundum (700 gp). Obsidian (6 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Black star sapphire (700 gp). Brown-green garnet (40 gp). Obsidian (6 gp). Peridot (60 gp). Rich purple corundum (700 gp). Aquamarine (200 gp). Rose (60 gp). Deep blue spinel (200 gp). Black opal (700 gp). 1 Medium magic item.
Randal Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. His blonde hair is styled in orderly dreadlocks. His gray eyes peer out from beneath his feathered yellow hat.
Personality: He has always had a great fascination with Human culture. He has all his life been fascinated with singing.
History: Randal hails from a village terrorized by gnolls. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To unite with his sister; and expand his business
Ideals: Artistic. Flaws: Racist. Bonds: Enemies, Job, Family. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 117 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 20 (+5) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 19 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1600 pp. Chalcedony (50 gp). Banded agate (16 gp). Deep blue spinel (1300 gp). White pearl (110 gp). Lapis lazuli (16 gp). Rock crystal (50 gp). Fire opal (1000 gp). Hematite (16 gp).
Maegan Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. Her hair is cut close to her head. Her skin is flawless and her green eyes scan people very quickly.
Personality: She speaks before she thinks and is too direct. She misses her home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the west, certain she would find work there.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Impulsive. Bonds: Attractive, Immigrant, Religious. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 63 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 4000 gp. Rhodochrosite (8 gp). Blue sapphire (600 gp). Jet (110 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). Jade (110 gp). Moss agate (8 gp). Deep blue spinel (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Seraphina Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of ceremonial daggers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has moderate length chestnut hair. Her eyes are a pleasant hazel.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She struck the Sculptor job and began her own company from there.
Motivation: Her religion dominates her actions; and wants to open a new tavern
Ideals: Fighting, Gifted. Bonds: Job, Military, Religious. Occupation: Sculptor
Voice: Squeaky
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 91 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Violet garnet (1200 gp). Black pearl (1200 gp). Alexandrite (1200 gp). Hematite (15 gp). Azurite (15 gp). Jasper (20 gp). Banded agate (15 gp). Aquamarine (1200 gp). Sardonyx (20 gp). Moss agate (15 gp). Blue sapphire (600 gp). Sard (20 gp). Bloodstone (20 gp). 1 Medium magic item. 1 Medium magic item.
Jezebeth Creed, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. Her long brown hair is drawn into a two foot long braid. Her eyes are white and catlike.
Personality: She is almost excessively polite to everyone, even when angry. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Jezebeth was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered painting. She now mingles about in high society.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 19)
Armor Class 12
Hit Points 143 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 3000 gp. Black pearl (1000 gp). Moonstone (30 gp). Brown diamond (5000 gp). Jet (60 gp). Onyx (30 gp). Tiger eye turquoise (16 gp). Moss agate (16 gp). Blue sapphire (900 gp). Moss agate (16 gp). Jasper (30 gp). Star rose quartz (30 gp). 1 Medium magic item.
Mary Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears yellow painted combat armor at almost all times. Her auburn hair is singed and shortened. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Mary enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants her loneliness to end; and retire the richest woman in the south
Ideals: Joker, Entrepeneur. Flaws: Ugly, Hedonist. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 122 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Violet garnet (600 gp). Jasper (80 gp). Blue quartz (15 gp). Onyx (80 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Red-brown spinel (70 gp). Azurite (15 gp). Lapis lazuli (15 gp). Tourmaline (70 gp). Bloodstone (80 gp). Deep green spinel (70 gp). Lapis lazuli (15 gp). Rhodochrosite (15 gp). Alexandrite (600 gp). Black star sapphire (1500 gp). Sard (80 gp). White pearl (70 gp). Onyx (80 gp).
Oriel Pinkerton, Female Human [Permalink]
Personal [hide]
Description: A 5'10" eastern woman, she wears tattered old clothes. She has done her best to style her red hair to look like a famous performer. Her eyes are green.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in a small island village. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She desires power and/or immortality; and to share knowledge with the world
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 111 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Sard (50 gp). Banded agate (10 gp). Amber (100 gp). Alexandrite (700 gp). Sardonyx (50 gp). Alexandrite (700 gp). Moonstone (50 gp). Zircon (50 gp). Chrysoberyl (100 gp). Coral (100 gp). Sard (50 gp). Chrysoberyl (100 gp). Red-brown spinel (100 gp). Rock crystal (50 gp). Violet garnet (700 gp). Aquamarine (700 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


