Fenriz Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: This man usually wears his black robe and has his bastard sword always slung over his shoulder. He has a penchant for wearing a ring with an oversized opal on his left hand. His purple hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: His religion dominates his actions.
Flaws: Forgetful. Bonds: Rich, Has a crush, Religious, Mentor. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 19 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Giant, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. Gold music box (2000 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Old masterpiece painting (800 gp). Cloth of gold vestments (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Veit would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of northern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Architect. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Poor, Job, Military, Immigrant. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 73 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 19 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Aquan, Druidic, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp.
Raam Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and he perpetually has his flail ready. His long purple hair is drawn into a two foot long braid. He has white eyes.
Personality: He speaks before he thinks and is too direct. He uses divination through singing.
History: Gifted from a young age, Raam studied abroad. After coming to the age of reason, Raam took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 20
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Tiger eye turquoise (6 gp). Smoky quartz (80 gp). Deep green spinel (160 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Black pearl (900 gp). Chrysoprase (80 gp). Red garnet (160 gp). Zircon (80 gp). Golden pearl (160 gp). Blue star sapphire (700 gp). Blue quartz (6 gp). Onyx (80 gp). Moss agate (6 gp). Moss agate (6 gp). Violet garnet (900 gp). Malachite (6 gp). Jet (160 gp). Chalcedony (80 gp). Chalcedony (80 gp). 1 Medium magic item.
Emma Hailey, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by teas. Her deerstalker hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are green.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She receives visions of the future at random moments
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.
Motivation: Many dire rats want her driven away; and she doesn't get along with people that don't share her tastes
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Black star sapphire (1200 gp). Moonstone (50 gp). Deep blue spinel (1400 gp). Azurite (9 gp). Red garnet (150 gp). Obsidian (9 gp). Deep blue spinel (1400 gp). Smoky quartz (50 gp). Carnelian (50 gp). Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). 1 Medium magic item.
Perra Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy green crest. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a hunchback. She has moderate length green crest. Her red eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is harsh and unforgiving.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. Some 2 years later her spouse died after the birth of her son. Heartbroken, Perra never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Cook
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 4d8+5, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Tiger eye turquoise (8 gp). Eye agate (8 gp). Banded agate (8 gp). Zircon (50 gp). Black star sapphire (700 gp). Malachite (8 gp). Peridot (50 gp). Banded agate (8 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gormogord Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and blonde. He has gleaming, smiling blue eyes.
Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 81 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Cloth of gold vestments (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver ewer (90 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (1100 gp).
Beast Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white fur is still thick. He has a dull look in his blue eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Fighting, Philantrophist, Professionalism. Bonds: Rich, Adventurer. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 67 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Silver pearl (100 gp). Alexandrite (200 gp). Aquamarine (200 gp). Violet garnet (200 gp). Black star sapphire (900 gp). Red garnet (100 gp). Lapis lazuli (14 gp). Amber (100 gp). Rhodochrosite (14 gp). Jade (100 gp). Red-brown spinel (100 gp). Fire opal (900 gp). Fiery yellow corundum (900 gp). Jet (100 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Black star sapphire (900 gp). Red garnet (100 gp). Chrysoberyl (100 gp). Golden yellow topaz (200 gp). Coral (100 gp). Lapis lazuli (14 gp). Chrysoberyl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
