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NPC Generator

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Advanced [show]


Cloud In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her gray fur is braided into rings. Her ears are large.

Personality: Cloud is depressed about a lot of things. She tends to be a nihilist. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a soldier and died while she was still young. Cloud was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army

Flaws: Ugly, Depressed, Impulsive. Bonds: Slave, Military. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Cloud In the Storm, Female Tabaxi Druid 17
Medium (5'3") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 79 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 12 (+1)17 (+3)
Skills Athletics +7, Investigation +9
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 1200 pp. 1 Medium magic item.


Social Check DCs


Panana Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear tan pants and tee shirts and is in decent physical shape. Her red hair is wavy and long. She has blue eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also has developed a complete distrust of the Armorer profession.

History: Panana was born in the north. At a young age she loved to build and create. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She inherited the family business which she has now maintained for 4 years.

Motivation: An old rival family wants her found; and she'd like to take her coworkers down a peg

Ideals: Persistence. Bonds: Job, Family. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Panana Fabblestabble, Female Gnome Druid 17
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 132 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 14 (+2)6 (-2)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1600 pp. Silver comb with moonstones (100 gp). Silver chalice with lapis lazuli gems (70 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Old masterpiece painting (1500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). A silver and pearl hairclip (10 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Drifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown fur. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a hunchback. Her fur is cut close to her head. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is frequently practicing swordplay.

History: Gifted from a young age, Drifting studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Justice, Gifted, Logical, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Drifting In the Wind, Female Tabaxi Druid 15
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 120 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 15 (+2)9 (-1)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 3000 gp. Amethyst (40 gp). Star ruby (400 gp). Emerald (400 gp). Bloodstone (80 gp). Banded agate (14 gp). Black pearl (1200 gp). Hematite (14 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Onyx (80 gp). Alexandrite (1200 gp). Sard (80 gp). 1 Medium magic item.


Social Check DCs


Veit Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this southern man wears rags and sports a simple walking cane. His black hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady gray eyes.

Personality: Veit hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is afraid of women and trembles around them

History: Veit was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Veit Daerdahk, Male Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Intimidation +7, Survival +8
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 800 pp. Silver pearl (60 gp). Carnelian (20 gp). Obsidian (10 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Black pearl (1300 gp). 1 Medium magic item.


Social Check DCs


Whurbin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He wears his chestnut hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Whurbin Orcfoe, Male Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 110 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 8 (-1)9 (-1)
Skills Animal Handling +4, History +7
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 7000 gp. Sardonyx (80 gp). Rose (80 gp). Black pearl (400 gp). Peridot (80 gp). Violet garnet (400 gp). Star rose quartz (80 gp). Obsidian (12 gp). Deep blue spinel (400 gp). Azurite (12 gp). Malachite (12 gp). Moss agate (12 gp). Emerald (1300 gp).


Social Check DCs


Gorbundus Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. He has done his best to style his green crest to look like a famous performer. His red eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with a spirit at a very young age, Gorbundus has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Rich, In love, Military. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Gorbundus Kimbatuul, Male Dragonborn Druid 19
Medium (6'2") Dragonborn, Lawful Good (CR 19)
Armor Class 10
Hit Points 128 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Stealth +6, Survival +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +10 / 5d8+4, Ranged +6 / 5d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 400 pp. Chrysoberyl (80 gp). Clear bright green emerald (2000 gp). Blue quartz (13 gp). Black opal (900 gp). Deep blue spinel (400 gp). Blue star sapphire (900 gp). Red-brown spinel (80 gp). Black pearl (400 gp). Tiger eye turquoise (13 gp). Red-brown spinel (80 gp). Jet (80 gp). Jasper (80 gp). Chrysoberyl (80 gp). Rich purple corundum (900 gp). Iolite (80 gp). Tiger eye turquoise (13 gp). Chrysoberyl (80 gp). White opal (900 gp). Violet garnet (400 gp). Citrine (80 gp). Lapis lazuli (13 gp). Malachite (13 gp). Golden yellow topaz (400 gp). Brown diamond (2000 gp). 1 Major magic item.


Social Check DCs


Akra Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Animal Trainer does, and carries crossbows. Her crest is silver and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Akra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Fighting, Gifted, Joker. Bonds: Job, Poor. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Akra Umbyrphrael, Female Dragonborn Druid 18
Medium (6'2") Dragonborn, Lawful Good (CR 18)
Armor Class 13
Hit Points 126 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 8 (-1)17 (+3)
Skills Nature +8, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Draconic
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1900 pp. Red spinel (150 gp). Azurite (10 gp). Amber (150 gp). Hematite (10 gp). Rose (80 gp). Alexandrite (600 gp). Red-brown spinel (150 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Coral (150 gp). Deep blue spinel (600 gp). Jet (150 gp). Golden yellow topaz (600 gp). Iolite (80 gp). Alexandrite (600 gp). Bloodstone (80 gp). Amber (150 gp). Moonstone (80 gp). Coral (150 gp). Alexandrite (600 gp). Violet garnet (600 gp). Zircon (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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