Murgen Shelly, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is unkempt and raggedy. Her brown eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Ideals: Philantrophist, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 104 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Deep blue spinel (200 gp). Moss agate (14 gp). Jet (120 gp). Alexandrite (200 gp). Eye agate (14 gp). Onyx (80 gp). Tourmaline (120 gp). Bloodstone (80 gp). Azurite (14 gp). Carnelian (80 gp). Brown-green garnet (120 gp).
Trail Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is short and yellow. His otherwise smooth face is marked with small tiny scars.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Seamstress
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 95 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1500 pp. Onyx (80 gp). White opal (600 gp). Tiger eye turquoise (4 gp). Carnelian (80 gp). Red spinel (90 gp). Onyx (80 gp). Pink pearl (90 gp). Black pearl (1300 gp). Azurite (4 gp). Violet garnet (1300 gp). Malachite (4 gp). Red garnet (90 gp). Tiger eye turquoise (4 gp). Black pearl (1300 gp). Alexandrite (1300 gp). Azurite (4 gp). Deep blue spinel (1300 gp). Emerald (600 gp). Chrysoprase (80 gp). Golden pearl (90 gp). Rhodochrosite (4 gp). Violet garnet (1300 gp). Moss agate (4 gp). Iolite (80 gp). Rose (80 gp). Aquamarine (1300 gp). Black star sapphire (600 gp). Amber (90 gp).
Robert Barton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with broad hat. His chestnut hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1000 pp. White opal (1500 gp). White pearl (110 gp). Carnelian (20 gp). Black opal (1500 gp). Star rose quartz (20 gp). Emerald (1500 gp). Sardonyx (20 gp). Iolite (20 gp). Star ruby (1500 gp). Aquamarine (800 gp).
Osah Horror, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'9" northern woman, she is dressed in a clean green cloak covering her clean studded leather. Her top hat is riddled with cuts and holes. Her eyes are likewise red.
Personality: A skeptical and narcissistic woman, Osah's first love is herself. Her second love is also herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Osah took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 20)
Armor Class 13
Hit Points 158 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +8 / 5d10+2, Ranged +9 / 5d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 900 pp. Fire opal pendant on a fine gold chain (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Fire opal pendant on a fine gold chain (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Sapphire pendant on gold chain (2000 gp). Silver comb with moonstones (200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (200 gp). Sapphire pendant on gold chain (2000 gp). Silver chalice with lapis lazuli gems (60 gp). Jeweled electrum ring (2000 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Major magic item. 1 Major magic item.
Guy Kendall, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He carries with him a set of longbows on his belt, each one with a amethyst on the hilt. He sports a long brown beard, and similarly colored long hair. His blue unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Flaws: Disease, Sensitive. Bonds: Poor, Immigrant. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1800 pp. Golden pearl (150 gp). Bloodstone (70 gp). Chrysoberyl (150 gp). Sardonyx (70 gp). Rose (70 gp). Aquamarine (400 gp). Obsidian (14 gp). Golden yellow topaz (400 gp). Banded agate (14 gp). Golden yellow topaz (400 gp). Pink pearl (150 gp). Deep blue spinel (400 gp). Chalcedony (70 gp). White pearl (150 gp). Eye agate (14 gp). Malachite (14 gp).
Elizabeth Rutherford, Female Human [Permalink]
Personal [hide]
Description: She wears a simple brown robe with pastel stripes complete with hood. She is physically well-built. Her blonde hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is very quiet and rarely speaks above a whisper. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Elizabeth has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Regain custody of her daughter; and to reunite with her absent father
Flaws: Shy, Impulsive, Disease. Bonds: Adventurer, Family. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Infernal, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Zircon (80 gp). Aquamarine (1000 gp). Rock crystal (80 gp). Star rose quartz (80 gp). Aquamarine (1000 gp). Lapis lazuli (15 gp). Golden yellow topaz (1000 gp). Star rose quartz (80 gp). Chrysoberyl (40 gp). Violet garnet (1000 gp). Coral (40 gp). Smoky quartz (80 gp). Aquamarine (1000 gp). Brown-green garnet (40 gp). Tiger eye turquoise (15 gp). Citrine (80 gp). Freshwater pearl (15 gp). Tourmaline (40 gp). Coral (40 gp). 1 Medium magic item.
Azza Silence, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears black cloth garments or leather armor. Her hair is silver and very short. Her fair skin shows little sign of her aristocratic breeding.
Personality: She loves telling others what to do and how they should feel about things. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is unsatisfied with her job.
Ideals: Opinionated. Bonds: Attractive, Family, Rich, Job. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 20 (+5) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 11000 gp. Blue quartz (11 gp). Lapis lazuli (11 gp). Red spinel (90 gp). Star rose quartz (50 gp). Jet (90 gp). Black pearl (800 gp). Alexandrite (800 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). Iolite (50 gp). Tiger eye turquoise (11 gp). Obsidian (11 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Azurite (11 gp). Fire opal (1100 gp). Lapis lazuli (11 gp). Jasper (50 gp). Smoky quartz (50 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Smoky quartz (50 gp). Golden yellow topaz (800 gp). Fire opal (1100 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!