Keyleth Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue armored body suit, with a simple tan line shooting up and back down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is greying and her face has many wrinkles. This blue eyed northerner is not easily forgotten.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Freshwater pearl (7 gp). Fiery yellow corundum (1300 gp). Tourmaline (160 gp). Red garnet (160 gp).
Ghâm Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. He has no hair. His hazel eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.
History: He was born in the east. His divine abilities were realized during a raid on his village. He left for the east, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Jeweled gold crown (2000 gp). Jeweled anklet (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Fire opal pendant on a fine gold chain (1900 gp). Gold music box (1000 gp). Silver chalice with lapis lazuli gems (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Embroidered and bejeweled glove (1000 gp).
Windy Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her right hand. Her fur, while still mostly black, has prominent grey streaks. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Animals are drawn to her, and she is able to talk to them.
History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and retire the richest woman in the west
Ideals: Entrepeneur, Gifted. Flaws: Addict, Mundane. Bonds: In love. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 76 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Aquan
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1800 pp. Coral (90 gp). Azurite (14 gp). Aquamarine (300 gp). Emerald (1600 gp). Eye agate (14 gp). Obsidian (14 gp). 1 Major magic item.
Riswynn Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a brown suit, green shirt, and grey tie. She is muscular with a powerful set of arms. Her brown hair is cut short with large spiked bangs in the front. Her eyes are likewise gray.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the north to a Ploughman, Riswynn learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Aquamarine (1600 gp). Golden pearl (150 gp). Moss agate (12 gp). Pink pearl (150 gp). Star ruby (600 gp). Aquamarine (1600 gp). Red spinel (150 gp). 1 Medium magic item.
Eran Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a red armored body suit, with a simple yellow line shooting up and back down, and a wedding ring on her left hand. Her blonde hair is lengthy and is close to two feet long. She has a dull look in her hazel eyes.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Eran was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 10 years later her spouse died after the birth of her son. Heartbroken, Eran never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Bonds: In love, Attractive, Immigrant, Poor. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Jet (120 gp). Lapis lazuli (11 gp). Rhodochrosite (11 gp). Golden pearl (120 gp). Eye agate (11 gp). Blue sapphire (400 gp). Blue quartz (11 gp). Smoky quartz (70 gp). Tiger eye turquoise (11 gp). Amethyst (120 gp). Banded agate (11 gp). Tiger eye turquoise (11 gp). Onyx (70 gp). Jasper (70 gp). Red spinel (120 gp). Aquamarine (1400 gp).
Curran Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His whole body is exceptionally muscular. With a patchy auburn beard and wild auburn hair. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He left for the south, certain he would find work there.
Motivation: To end his boredom.
Flaws: Ugly, Mundane, Disease. Bonds: Immigrant, Job. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 127 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Deep green spinel (110 gp). Jet (110 gp). Eye agate (4 gp). Azurite (4 gp). Blue sapphire (1300 gp). Red-brown spinel (110 gp). Zircon (30 gp). Black pearl (1600 gp). Tourmaline (110 gp). Black star sapphire (1300 gp). Moss agate (4 gp). Sard (30 gp). Deep green spinel (110 gp). Red-brown spinel (110 gp). Lapis lazuli (4 gp). Golden pearl (110 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Stableman. His red fur is heavily combed to the left. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Soapmaker, but he got bored and became a Stableman. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Persistence. Flaws: Ugly, Addict, Shy. Bonds: Job. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Pink diamond (5000 gp). Violet garnet (700 gp). Rock crystal (60 gp). Peridot (60 gp). Alexandrite (700 gp). Bloodstone (60 gp). Fire opal (400 gp). Canary diamond (5000 gp). Rose (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
