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NPC Generator

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Advanced [show]


Oskar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a pickaxe on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Oskar was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oskar Orcfoe, Male Dwarf Druid 18
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 103 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +7, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 8000 gp. Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A roughly beaten golden orb (120 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Silver comb with moonstones (200 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Solid gold idol (500 gp). A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Jeweled gold crown (4000 gp). 1 Medium magic item.


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears a robe, a symbol of strength around her neck, and a greatsword on her belt. Her right hand appears badly burned and disfigured. She sports a flattop fur cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a great chef.

History: Windy was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted martial powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Attractive. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Windy In Woods, Female Tabaxi Druid 18
Medium (5'2") Tabaxi, Lawful Good (CR 18)
Armor Class 15
Hit Points 81 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +11 / 5d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 700 pp. Zircon (80 gp). Eye agate (9 gp). Alexandrite (900 gp). Rhodochrosite (9 gp). Peridot (80 gp). Deep blue spinel (900 gp). Azurite (9 gp). Peridot (80 gp). Banded agate (9 gp). Rock crystal (80 gp). Citrine (80 gp). Golden yellow topaz (900 gp). Peridot (80 gp). 1 Major magic item.


Social Check DCs


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. He keeps his red hair in a pixie cut. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he feels threatened by others

Ideals: Justice, Entrepeneur, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Elaim Eversharp, Male Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 126 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 7 (-2)6 (-2)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 gp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold music box (4000 gp). Silver chalice with lapis lazuli gems (40 gp). Silver comb with moonstones (700 gp). Jeweled electrum ring (5000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (1800 gp). Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


Kelter Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a red suit, tan shirt, and blue tie. With bright golden hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Kelter hails from a village terrorized by goblins. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has drifted from career to career and currently works as a Glassblower.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker. Bonds: Immigrant, Slave, Enemies, Job. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Kelter Hogcollar, Male Halfling Druid 15
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 75 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)9 (-1) 16 (+3)13 (+1)
Skills History +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 900 pp. Amethyst (120 gp). Zircon (40 gp). Amber (120 gp). Black pearl (900 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). Freshwater pearl (5 gp). Sard (40 gp). Sard (40 gp). Citrine (40 gp). Smoky quartz (40 gp). Fiery yellow corundum (600 gp). Rock crystal (40 gp). Alexandrite (900 gp). Rose (40 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Druuk Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'7" western man, he wears professional attire. His silver hair is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Baker born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: When he was but 4 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Druuk Anderton, Male Half-Orc Druid 18
Medium (6'7") Half-Orc, Lawful Good (CR 18)
Armor Class 11
Hit Points 98 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Deception +8, Perception +8
Senses Passive Perception 18
Languages Common, Orc, Gnoll
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 600 pp. Old masterpiece painting (2000 gp). Silver comb with moonstones (700 gp). A necklace of small pink pearls (5000 gp). Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (100 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rinn Othronus, Female Elf [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She carries with her a set of clubs, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her silver hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is able to fit into much smaller and tighter spaces than normal.

History: She was born on a small isolated farm. Her arcane abilities were realized during a raid on her village. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home

Ideals: Fighting, Gifted. Bonds: Attractive, Guardian, Nature. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Rinn Othronus, Female Elf Druid 15
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 12 (+1)16 (+3)
Skills Persuasion +8, Stealth +8
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Vepar Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears just a black suit. She wears a small hat to cover her moderate length blue hair. Her fierce gold eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Vepar was left her mother's suit of armor and trained in its use and care. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants to meet her childhood hero; and retire the richest woman in the north

Ideals: Optimist, Entrepeneur. Bonds: Slave, Military, Adventurer. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Vepar Guilt, Female Tiefling Druid 16
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Insight +7, Religion +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 8000 gp. Golden yellow topaz (1300 gp). Jet (110 gp). Black star sapphire (800 gp). Fiery yellow corundum (800 gp). Aquamarine (1300 gp). Fire opal (800 gp). Black pearl (1300 gp). Golden pearl (110 gp). Chrysoprase (30 gp). Blue quartz (7 gp). Jasper (30 gp). Chrysoberyl (110 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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