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NPC Generator

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Advanced [show]


Tippletoe Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a simple blue robe with red stripes complete with hood, she is not a threatening figure. Her long golden hair is drawn into a two foot long braid. This hazel eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Animal Trainer, but she got bored and became a Cartwright. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and further expansion of business

Ideals: Disciplined. Bonds: Family, Immigrant, Job, Military. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Tippletoe Umbodoben, Female Gnome Druid 16
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Perception +7, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: Brown diamond (5000 gp). Eye agate (7 gp). Chrysoberyl (110 gp). Red-brown spinel (110 gp). Black opal (700 gp). Lapis lazuli (7 gp). 1 Medium magic item.


Social Check DCs


Bryseis Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She keeps her chestnut hair in a pixie cut. Her eyes are a pleasant white.

Personality: She is witty, but her monotone delivery comes off as unnerving Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and she seems to be bored by most things

Ideals: Joker, Optimist. Flaws: Ugly, Mundane. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Bryseis Mockery, Female Tiefling Druid 16
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 133 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 800 pp. Finely wrought small gold bracelet (10 gp). Golden circlet with four aquamarines (4000 gp). Gold dragon comb with red garnet eye (1200 gp). An abacus with copper, silver and gold markers (140 gp). Silver comb with moonstones (700 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved bone or ivory statuette (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Black velvet mask with numerous citrines (140 gp). 1 Medium magic item.


Social Check DCs


Kite In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He is well dressed, but even with his fine clothing he looks run-down. His brown fur is heavily combed to the right. This blue eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Kite will drive conversation. He invites people to come help in his community garden.

History: The child of a Map Maker, who enjoyed hunting, Kite was taken on many hunting expeditions. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Extrovert, Philantrophist. Bonds: Nature, Adventurer. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Kite In the Morning, Male Tabaxi Druid 15
Medium (5'8") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Arcana +6, Survival +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Citrine (80 gp). Fiery yellow corundum (800 gp). Coral (110 gp). Brown diamond (7000 gp). Alexandrite (1300 gp). Red spinel (110 gp). Star rose quartz (80 gp). Moss agate (16 gp). Sardonyx (80 gp). Red spinel (110 gp). Black pearl (1300 gp). Deep green spinel (110 gp). 1 Medium magic item.


Social Check DCs


Williamina Yardley, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Glassblower. Her golden hair is greasy and uncared for. She has a dull look in her amber eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the west. A gifted student she started as a Doctor, but she got bored and became a Glassblower. She has set out to sabotage the competition.

Motivation: To be a Doctor again; and expand her business

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Williamina Yardley, Female Human Druid 19
Medium (4'7") Human, Lawful Good (CR 19)
Armor Class 12
Hit Points 139 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)9 (-1) 13 (+1)17 (+3)
Skills Persuasion +9, Religion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 21000 gp. Cloth of gold vestments (60 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Sapphire pendant on gold chain (1400 gp). A silver and pearl hairclip (90 gp). Gold dragon comb with red garnet eye (400 gp). Golden circlet with four aquamarines (4000 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Cloth of gold vestments (60 gp). Large well-done wool tapestry (100 gp). A silver and pearl hairclip (90 gp). An abacus with copper, silver and gold markers (60 gp). 1 Major magic item.


Social Check DCs


Frederick Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: The child of a Scribe, who enjoyed hunting, Frederick was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Rich, Attractive, Nature. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Frederick Sheldon, Male Human Druid 15
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Investigation +6, Survival +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp. Solid gold idol (300 gp). Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Lamlis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His tied-back hair is silver. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Lamlis hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Flaws: Ugly, Cynical, Impulsive. Bonds: Poor, Enemies, Family. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Lamlis Goltorah, Male Elf Druid 17
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 35 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)13 (+1) 10 (+0)16 (+3)
Skills Performance +9, Survival +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 4000 gp. Malachite (11 gp). Obsidian (11 gp). Peridot (70 gp). Rhodochrosite (11 gp). Obsidian (11 gp). Pink diamond (4000 gp). Chrysoberyl (60 gp). Freshwater pearl (11 gp). Banded agate (11 gp). Jet (60 gp). Chrysoprase (70 gp). Onyx (70 gp). Chalcedony (70 gp). Tiger eye turquoise (11 gp). Blue quartz (11 gp). Freshwater pearl (11 gp). Red garnet (60 gp). Malachite (11 gp). Amethyst (60 gp). Chrysoberyl (60 gp). Amethyst (60 gp). Aquamarine (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Millicent Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern woman dresses well, typically a more casual-formal manner. Her hair is long and auburn with streaks of white, and is pulled back with small violet clips. Her eyes are blue and she is always smoking a pipe.

Personality: Millicent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy and tries to find solutions quickly.

History: Millicent was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Extrovert, Logical. Flaws: Lazy. Bonds: Attractive. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Millicent Ethanasath, Female Half-Elf Druid 16
Medium (5'4") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 63 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 gp. Banded agate (4 gp). White pearl (70 gp). Brown-green garnet (70 gp). Chrysoprase (40 gp). Star rose quartz (40 gp). Brown-green garnet (70 gp). Red-brown spinel (70 gp). Obsidian (4 gp). Rose (40 gp). Smoky quartz (40 gp).


Social Check DCs

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