Myria Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is overprotective of those who hire her services. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Myria was born in the south. At a young age she loved to build and create. Myria was born on a far southern mountains where she grew up under the tutelage of her father, an expert Knight. She moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Persistence. Flaws: Insomniac. Bonds: Guardian, Immigrant, Adventurer. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 94 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 2000 pp. Obsidian (10 gp). Tourmaline (120 gp). Sardonyx (60 gp). Obsidian (10 gp). Deep blue spinel (900 gp).
Solomon Thorpe, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His auburn hair and beard is wavy and long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Gifted. Flaws: Addict, Antagonistic. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Elven, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Lapis lazuli (11 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Carnelian (80 gp). Rose (80 gp). Amethyst (90 gp). Star ruby (700 gp).
Mijira Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her brass crest is lengthy and is close to two feet long. She has gleaming, smiling gold eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Mijira was raised in a hard working conservative environment. She worked as a nervous Unemployed and found it very stressful. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Job. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 14
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item.
Artin Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a brown armored body suit, with a simple blue line shooting up and back down. She wears a colorful flower in her black hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Body Guard arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Citrine (60 gp). Emerald (1600 gp). Eye agate (11 gp). Azurite (11 gp). Smoky quartz (60 gp). Moss agate (11 gp). Deep blue spinel (1300 gp). Emerald (1600 gp). Sardonyx (60 gp). White pearl (130 gp). 1 Medium magic item.
Barbena Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on her belt. She keeps her brown hair in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: She acts crazy and hedonistic. She is a logical person and will generally grow upset if things defy logic and science.
History: Barbena was born with her mother's beautiful face. Barbena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Hedonist. Bonds: Rich, Attractive, Adventurer. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 149 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 21 (+5) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Aquamarine (1300 gp). Blue quartz (16 gp). Jade (70 gp). White opal (800 gp). Peridot (20 gp). Violet garnet (1300 gp). Moss agate (16 gp). Emerald (800 gp). Blue sapphire (800 gp). Moss agate (16 gp). Moonstone (20 gp). Star ruby (800 gp). Blue quartz (16 gp). Tourmaline (70 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Red spinel (70 gp). Golden yellow topaz (1300 gp). Rhodochrosite (16 gp). Onyx (20 gp). Jade (70 gp). Coral (70 gp).
Oriff Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and is wearing colorful clothing, dressed as a Bricklayer. Her right leg appears badly burned and disfigured. Sporting a brown mohawk this woman's hair draws a lot of attention. She has blue eyes and a grey hat with a tan feather.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She invites people to come help in her community garden.
History: Oriff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She has never given up on her writing dream.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Artistic, Philantrophist. Flaws: Racist, Fearful. Bonds: Poor. Occupation: Bricklayer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Terran, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Jade (160 gp). Moonstone (50 gp). Obsidian (10 gp). Coral (160 gp). Bloodstone (50 gp). Jasper (50 gp). Bloodstone (50 gp). Sardonyx (50 gp). Citrine (50 gp). Deep green spinel (160 gp). Coral (160 gp). Blue quartz (10 gp).
Ralf Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple blue line shooting up and back down. He carries a battered flail and tarnished sword as well. His brown hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Immigrant. Occupation: Tanner
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 17 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Undercommon, Druidic
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Rock crystal (40 gp). Violet garnet (200 gp). Fiery yellow corundum (700 gp). Chrysoberyl (110 gp). Alexandrite (200 gp). Malachite (13 gp). Aquamarine (200 gp). Amber (110 gp). Silver pearl (110 gp). 1 Medium magic item.
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