Isabella Windsor, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she usually wears her grey robe and has her warhammer always slung over her shoulder. Her white hair is thinning but still full. Her violet eyes are passionate and lively.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Ideals: Optimist, Persistence. Flaws: Secretive. Bonds: Rich, Military. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 38 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Fire opal (1300 gp). Sard (40 gp). Golden pearl (160 gp). Red garnet (160 gp). White opal (1300 gp). White pearl (160 gp). Black pearl (1000 gp). Aquamarine (1000 gp). Red garnet (160 gp). Jade (160 gp). Jade (160 gp). Peridot (40 gp). Blue quartz (7 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His long black hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the south, but his parents moved at a very young age to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 14 years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Blue quartz (10 gp). Golden yellow topaz (1200 gp). Moss agate (10 gp). Eye agate (10 gp). Freshwater pearl (10 gp). Eye agate (10 gp). 1 Medium magic item.
Skirt Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail, and sports empty pouches on his belt. He has no fur. He wears an eyepatch.
Personality: Skirt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to dragonborn people
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Slave, Military. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 15
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 9 (-1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp.
Dara Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy brown hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. A true patriot, Dara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She served in the navy to pay for her family's outstanding loans. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army
Flaws: Greedy. Bonds: Military, Family, Guardian, Job. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 92 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Bloodstone (30 gp). Moonstone (30 gp). Eye agate (12 gp). Blue sapphire (500 gp). Coral (120 gp). Golden yellow topaz (1200 gp). Peridot (30 gp). Smoky quartz (30 gp). Sardonyx (30 gp). Red garnet (120 gp). Citrine (30 gp). Freshwater pearl (12 gp). Amber (120 gp). Bloodstone (30 gp). Onyx (30 gp). Red spinel (120 gp). Jet (120 gp). Golden yellow topaz (1200 gp). Silver pearl (120 gp). Black pearl (1200 gp). Freshwater pearl (12 gp). Alexandrite (1200 gp). Hematite (12 gp). Azurite (12 gp). Tiger eye turquoise (12 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). Amber (120 gp).
Azgrom Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He has dyed his greying white hair a little too much giving a sharp white color. He is very pretty but has cold, dead eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: Azgrom was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Poor, Job. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 4 (-3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Citrine (40 gp). Red-brown spinel (120 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Tourmaline (120 gp). Jade (120 gp). Sardonyx (40 gp). Hematite (16 gp). Citrine (40 gp). Fire opal (600 gp). Amber (120 gp). Moonstone (40 gp). Citrine (40 gp). Golden pearl (120 gp). Golden yellow topaz (1200 gp). Black pearl (1200 gp). Red garnet (120 gp). Moss agate (16 gp). Alexandrite (1200 gp). 1 Medium magic item.
Emerald Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'0". She dresses in pastel turtlenecks beneath a green coat with pastel slacks, and her gloved hand is found clutching a hand crossbow. She has done her best to style her gray fur to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is an amazing painter.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She ran away from her former home and has been making her living as a Ruler for the past few years.
Motivation: Expand her business; and she has money and likes to spend it
Ideals: Joker, Gifted. Bonds: Rich, Job. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Aquamarine (700 gp). Moss agate (11 gp). Aquamarine (700 gp). Pink pearl (100 gp). Hematite (11 gp). Azurite (11 gp). Aquamarine (700 gp). Star ruby (700 gp). Moss agate (11 gp). Hematite (11 gp). Black star sapphire (700 gp). Moonstone (70 gp). Iolite (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His gray fur, when down, is lengthy. His yellow unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a necromancer, Two Llamas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Disciplined. Flaws: Ugly, Disease, Impulsive. Bonds: Mentor. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Gold and ruby ring (7000 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (1800 gp). Fire opal pendant on a fine gold chain (1500 gp). Jeweled gold crown (4000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
