Solomon Coombs, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his silver hair to look like a famous performer. His eyes are violet and beady.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of southern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Immigrant. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Solid gold idol (1100 gp). Gold music box (1000 gp). Gold music box (1000 gp). Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (700 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Fire opal pendant on a fine gold chain (1200 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Embroidered and bejeweled glove (1000 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Antinua Aloro, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'10" and is dressed in an above average manner. She has wavy white hair. This green eyed northerner is not easily forgotten.
Personality: She is fixated on the number 86. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A powerful brothel owner made her what she is. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Bookbinder, and she later adopted a second son.
Motivation: An old rival family wants her found; and wants to raise her children well
Flaws: Insane. Bonds: Attractive, Religious, Mentor, Family. Occupation: Bookbinder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 18)
Armor Class 13
Hit Points 69 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Embroidered and bejeweled glove (1000 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved bone or ivory statuette (70 gp). Sapphire pendant on gold chain (2300 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Large well-done wool tapestry (400 gp).
Cask Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a lot of dark rich colors, with gold accents. She has styled her brown fur well, parting it to the left. Her eyes are likewise amber.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bookbinder father left her crippled. After a long history of fighting, Cask and her spouse have recently divorced.
Motivation: To prove her worth to the world.
Flaws: Antagonistic, Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 110 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1500 pp. Freshwater pearl (8 gp). Jasper (30 gp). Aquamarine (1100 gp). Tiger eye turquoise (8 gp). Deep blue spinel (1100 gp). Iolite (30 gp). Aquamarine (1100 gp). Obsidian (8 gp). Sard (30 gp). Rich purple corundum (1200 gp). Jet (90 gp). Moonstone (30 gp). Pink pearl (90 gp). Azurite (8 gp). Sardonyx (30 gp). Coral (90 gp). Star ruby (1200 gp). Pink pearl (90 gp). Fiery yellow corundum (1200 gp). Chalcedony (30 gp). Azurite (8 gp). Zircon (30 gp). Azurite (8 gp). Freshwater pearl (8 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Azurite (8 gp). Blue quartz (8 gp). Blue star sapphire (1200 gp). Tiger eye turquoise (8 gp). Rose (30 gp). Iolite (30 gp). Alexandrite (1100 gp). Tiger eye turquoise (8 gp). Peridot (30 gp). Golden yellow topaz (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tiaathque Siannodel, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying golden hair a little too much giving a sharp golden color. She has amber eyes and a blue hat with a yellow feather.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with a lost civilization.
History: She was born in the north. She worked as a nervous Ruler and found it very stressful. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant, Job. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Silver chalice with lapis lazuli gems (180 gp). Solid gold idol (300 gp). Gold and topaz bottle stopper cork (700 gp). A delicate brass dragon egg (30 gp). A silver and pearl hairclip (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (700 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Gold dragon comb with red garnet eye (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (400 gp). Large well-done wool tapestry (500 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (2900 gp).
Callie Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She works hard and plays hard.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Callie was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Callie's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of her sister; and she's repulsed by the pc
Flaws: Antagonistic, Hedonist. Bonds: Poor, Attractive. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 124 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Gnoll, Gnome
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver chalice with lapis lazuli gems (30 gp). Fire opal pendant on a fine gold chain (2100 gp).
Baggi Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, marred by sweets. Her hair is short and white. She has amber eyes.
Personality: She snorts whenever she laughs or is feeling confident. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born on a small isolated farm. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Nature, Adventurer. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Eye agate (11 gp). Smoky quartz (40 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Banded agate (11 gp). Black pearl (1300 gp). Blue quartz (11 gp). Lapis lazuli (11 gp). Freshwater pearl (11 gp). Star ruby (1300 gp). Peridot (40 gp). Alexandrite (1300 gp). Star rose quartz (40 gp). Silver pearl (80 gp). Azurite (11 gp). Silver pearl (80 gp). Lapis lazuli (11 gp). Azurite (11 gp). Malachite (11 gp).
Peren Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized tan coat. His white hair is lengthy. His gray eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Peren's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born several months after his mother was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Military. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Terran
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Chrysoberyl (120 gp). Red-brown spinel (120 gp). Lapis lazuli (11 gp). Deep blue spinel (1100 gp). Moonstone (60 gp). Brown-green garnet (120 gp). Black pearl (1100 gp). Brown-green garnet (120 gp). Red spinel (120 gp). Malachite (11 gp). Chrysoberyl (120 gp). Azurite (11 gp). Blue quartz (11 gp). Red spinel (120 gp). Deep green spinel (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
