Manfred Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in a clean grey cloak covering his clean studded leather, and a wedding ring on his right hand. His hair, while still mostly red, has prominent grey streaks. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: Manfred was raised in a hard working conservative environment. His childhood dream was to be a Spy, but he was a colossal failure. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: In love, Job. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 19
Languages Common, Auran, Draconic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Smoky quartz (50 gp). Rose (50 gp). 1 Medium magic item.
Seddit Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has wavy purple hair. She has silver eyes and a black hat with a white feather.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east to a Body Guard, Seddit learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has set out to sabotage the competition.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Body Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Silver ewer (50 gp). Golden circlet with four aquamarines (3000 gp). Gold and topaz bottle stopper cork (1200 gp). Gold music box (2000 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Gold music box (2000 gp). Silver ewer (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (600 gp). Black velvet mask with numerous citrines (70 gp).
Spear Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gray fur has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Fighting, Athletic, Joker. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Sardonyx (30 gp). Star ruby (1400 gp). Hematite (11 gp). Citrine (30 gp). Obsidian (11 gp). Moss agate (11 gp). Peridot (30 gp). Smoky quartz (30 gp). Eye agate (11 gp). Alexandrite (1100 gp). Chrysoprase (30 gp). Hematite (11 gp). Black pearl (1100 gp). Lapis lazuli (11 gp). Sard (30 gp). Moss agate (11 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.
Nala Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She is muscular with a powerful set of arms. Her gold crest is smooth and relatively long. Her gold eyes peer out from beneath her broad black hat.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Nala was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Locksmith soon after.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and balancing her hectic life and new locksmith responsibilities is difficult
Flaws: Greedy. Bonds: Nature, In love, Family, Job. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Aquamarine (1400 gp). Chalcedony (50 gp). White opal (600 gp). Deep blue spinel (1400 gp). Peridot (50 gp). Red-brown spinel (40 gp). Iolite (50 gp). Hematite (9 gp). Aquamarine (1400 gp). Golden yellow topaz (1400 gp). Peridot (50 gp). Iolite (50 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Silver pearl (40 gp). Violet garnet (1400 gp). Brown-green garnet (40 gp). Chalcedony (50 gp). Tiger eye turquoise (9 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Kendall, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown costume with the symbols of luck on her torso. Her chestnut hair is slicked back into a classic pompadour. She wears an eyepatch.
Personality: Williamina is depressed about a lot of things. She tends to be a nihilist. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Williamina was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Sculptor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 21 (+5) | 12 (+1) | 13 (+1) |
Senses Passive Perception 20
Languages Common, Infernal, Elven, Druidic, Abyssal, Auran
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Aquamarine (600 gp). Obsidian (4 gp). 1 Medium magic item.
Furrele Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. Her copper crest is matted, messy, and big. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: While she acts the brute, she is far gentler than she would appear. She receives visions of the future at random moments
History: Furrele was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted martial powers by her dying sister.
Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and to be a shipwright again
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Slave, Job. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 19)
Armor Class 10
Hit Points 76 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Sylvan, Aquan
Attacks Melee +5 / 5d8-1, Ranged +6 / 5d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 24000 gp. Blue quartz (6 gp). Bloodstone (20 gp). Carnelian (20 gp). Blue quartz (6 gp). Amethyst (150 gp). Fire opal (1400 gp). Azurite (6 gp). Tourmaline (150 gp). Eye agate (6 gp). Amethyst (150 gp). Deep blue spinel (800 gp). Deep green spinel (150 gp). Chrysoberyl (150 gp). Rhodochrosite (6 gp). Golden pearl (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Trey Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trey was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 2 years.
Motivation: To be a Merchant again; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Fighting, Joker, Extrovert. Bonds: Job, Slave. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 18)
Armor Class 10
Hit Points 110 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 7 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Sapphire pendant on gold chain (1300 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (100 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold and topaz bottle stopper cork (800 gp). A small bag of saffron. (40 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Silver chalice with lapis lazuli gems (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver chalice with lapis lazuli gems (100 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!