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NPC Generator

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Advanced [show]


Kipper Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has a very tight haircut. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Kipper would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful slaver made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Flaws: PTSD. Bonds: Rich, Religious, Military, Mentor. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Kipper Offund, Male Gnome Druid 18
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 110 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills History +8, Survival +7
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 800 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (150 gp). Embroidered and bejeweled glove (3000 gp). An abacus with copper, silver and gold markers (150 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (150 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (1000 gp). Gold music box (3000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (600 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Sumnes Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is thinning but still full. Her gray eyes are slightly larger than normal.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for her, and Sumnes does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted psionic powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Gifted, Fighting. Flaws: Depressed. Bonds: Military. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Sumnes Iranapha, Female Elf Druid 16
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 58 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)9 (-1) 11 (+0)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 gp. Red-brown spinel (140 gp). Blue quartz (15 gp). Violet garnet (700 gp). Smoky quartz (50 gp). Banded agate (15 gp). Fire opal (1300 gp). Pink pearl (140 gp). Deep blue spinel (700 gp). Bloodstone (50 gp). Carnelian (50 gp). Eye agate (15 gp). Freshwater pearl (15 gp). Golden yellow topaz (700 gp). White pearl (140 gp). Golden yellow topaz (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gomory Clare, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his scythe. His red hair, when down, is lengthy. He has brown eyes and a brown hat with a grey feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a illithids raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Religious, Enemies. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Clare, Male Human Druid 15
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 7
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +2 / 4d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. Her silver hair is cut jaggedly and amateurishly. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is skeptical of what others tell her and is slow to trust.

History: She was born in the east. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Mardnab Sympony, Female Gnome Druid 17
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 143 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)9 (-1) 16 (+3)13 (+1)
Skills Religion +5, Survival +9
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 900 pp. Silver pearl (110 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Iolite (70 gp). Onyx (70 gp). Red-brown spinel (110 gp). Moonstone (70 gp). Blue sapphire (800 gp). Banded agate (7 gp). Alexandrite (1200 gp). Citrine (70 gp). Tourmaline (110 gp). Rose (70 gp).


Social Check DCs


Arannis Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy yellow suit. He keeps his long black hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small forest village. Arannis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Arannis and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Extrovert. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Arannis Jordan, Male Half-Elf Druid 15
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 146 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills Religion +6, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Finely wrought small gold bracelet (80 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (30 gp). Fire opal pendant on a fine gold chain (600 gp). Gold dragon comb with red garnet eye (600 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item.


Social Check DCs


Buvvie Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is black and curly. Her brown eyes dart from person to person.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Logical. Flaws: Cynical. Bonds: Attractive, Rich. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Buvvie Musgraben, Female Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 87 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Elven, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (40 gp). Silver chalice with lapis lazuli gems (40 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled electrum ring (3000 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Oblar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a white shirt with thin brown vertical stripes and tan pants. He keeps his long black hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 8 years.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Oblar Stoutman, Male Halfling Druid 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 120 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 18 (+4)13 (+1)
Skills Acrobatics +7, Perception +9
Senses Passive Perception 19
Languages Common, Halfling, Giant
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 2000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver chalice with lapis lazuli gems (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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