Avelina Tyndall, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears a grey small hat and grey clothes. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Around other people she will do her best to conceal her emotions and appear jolly.
History: Avelina was born in the south. At a young age she loved to build and create. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Justice, Persistence. Flaws: Insane, Shy, Antagonistic. Bonds: Adventurer. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 16)
Armor Class 15
Hit Points 56 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (2000 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A delicate brass dragon egg (30 gp).
Hirrathak Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light black in addition to tight pants. His top hat is riddled with cuts and holes. His gold eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised by priests from a young age. Through the years after Hirrathak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hirrathak's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hirrathak and his spouse have recently divorced.
Motivation: His religion dominates his actions.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Baker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 124 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 pp. Obsidian (9 gp). Black pearl (1400 gp). Moonstone (50 gp). Aquamarine (1400 gp). Bloodstone (50 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vlorn Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a red and grey handkerchief worn on his right side. His golden hair is styled in orderly dreadlocks. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. Vlorn was born on a far southern island where he grew up under the tutelage of his father, an expert Brewer. He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes; and money/treasure
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Ignan, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanchu Coombs, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, typically a more casual-formal manner. Her moppish red hair is in a traditional bowl cut. She wears a mask on her face.
Personality: She is extraordinarily eccentric. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of western immigrants she idolized her mother. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Impulsive. Bonds: Attractive, Immigrant, Poor. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Solid gold idol (900 gp). Gold cup set with emeralds (8000 gp). Fire opal pendant on a fine gold chain (1900 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Eloise Langdon, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her auburn hair is braided into rings. She has hazel eyes and a brown hat with a pastel feather.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Eloise was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and her religion dominates her actions
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Draconic, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Iolite (60 gp). Rose (60 gp). Tourmaline (60 gp). 1 Medium magic item.
Gadreel Agility, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She carries a battered longsword and tarnished trident as well. Her blue hair is heavily combed to the left. She is baby faced.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Religious, Adventurer. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Golden yellow topaz (700 gp). Amber (90 gp). Eye agate (6 gp). Carnelian (50 gp). Moss agate (6 gp). Deep green spinel (90 gp). Carnelian (50 gp). Golden yellow topaz (700 gp). Red spinel (90 gp).
Paelias Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses like a well dressed Sellsword does. Beneath his clothing is a huge mess of scar tissue. His red hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.
History: He got into the Sellsword business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He now owns his own business.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Slave, Attractive. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 4 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
