Nija Deft, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her chestnut hair. She has a tattooed face.
Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.
History: Nija was born with her mother's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Tanner
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 69 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Aquamarine (700 gp). White opal (1100 gp). Lapis lazuli (14 gp). Amethyst (40 gp). Bloodstone (80 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Zircon (80 gp). Aquamarine (700 gp). Jade (40 gp). Fiery yellow corundum (1100 gp). Jet (40 gp). Violet garnet (700 gp). Blue quartz (14 gp). 1 Medium magic item.
Trey Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. He keeps his long red hair kept up in a rat tail. His amber eyes peer out from beneath his small grey hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trey was born the youngest of three triplets. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Poor, Family. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 83 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 18000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp). Solid gold idol (900 gp). Gold music box (1000 gp). Gold cup set with emeralds (4000 gp). Jeweled anklet (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Sapphire pendant on gold chain (1000 gp). Cloth of gold vestments (90 gp). Silver comb with moonstones (900 gp). Jeweled electrum ring (3000 gp). Sapphire pendant on gold chain (1000 gp). Gold dragon comb with red garnet eye (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver comb with moonstones (900 gp). An abacus with copper, silver and gold markers (90 gp). Black velvet mask with numerous citrines (90 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Major magic item.
Dariff Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish black hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dariff took refuge in the large cave and found the beat up rapier and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur, Joker. Flaws: Shy. Bonds: Nature. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Fire opal pendant on a fine gold chain (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Embroidered and bejeweled glove (4000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Jeweled anklet (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A roughly beaten golden orb (50 gp). Sapphire pendant on gold chain (3000 gp). Jeweled gold crown (2000 gp). Solid gold idol (300 gp). 1 Minor magic item.
Harbek Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear grey pants and tee shirts. He wears a broad hat to hide his balding. His green unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to dwarven people
Ideals: Joker, Philantrophist. Flaws: Disease, Insane. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Solid gold idol (900 gp). Gold music box (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Gold music box (3000 gp). Jeweled anklet (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (900 gp). Gold cup set with emeralds (8000 gp). Solid gold idol (900 gp). A roughly beaten golden orb (70 gp). Gold music box (3000 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (900 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.
Abad Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears light armors faded through time and improper care. His white hair is drawn into a tight pony tail with a rose scrunchie. He wears large thick round spectacles.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.
History: Abad was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 93 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Silver chalice with lapis lazuli gems (60 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An abacus with copper, silver and gold markers (60 gp). Jeweled anklet (3000 gp). 1 Medium magic item.
Anastrianna Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she likes to wear violet tank tops with grey skirt. Her chestnut hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: She acts crazy and hedonistic. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She became a Barkeep soon after.
Motivation: A deep hatred of goblins; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 111 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 8000 gp. Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Coral (40 gp). Blue quartz (4 gp). Black pearl (1100 gp). Violet garnet (1100 gp). Lapis lazuli (4 gp). Deep blue spinel (1100 gp). Tourmaline (40 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Tordek Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. This amber eyed southerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.
History: Tordek was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to raise his children well; and he's looking for his big break
Flaws: Insane. Bonds: Adventurer, Attractive, Nature, Family. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 19)
Armor Class 11
Hit Points 137 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 19 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Halfling, Druidic, Goblin
Attacks Melee +6 / 5d8+0, Ranged +7 / 5d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Deep green spinel (110 gp). Chrysoprase (60 gp). Jade (110 gp). Aquamarine (300 gp). Amethyst (110 gp). Chrysoberyl (110 gp). Black star sapphire (600 gp). Violet garnet (300 gp). Blue sapphire (600 gp). Moss agate (12 gp). Peridot (60 gp). Blue sapphire (600 gp). Peridot (60 gp). Rose (60 gp). Smoky quartz (60 gp). Azurite (12 gp). Red garnet (110 gp). Rose (60 gp). Blue star sapphire (600 gp). Citrine (60 gp). Chalcedony (60 gp). Chalcedony (60 gp). Onyx (60 gp). Emerald (600 gp). Eye agate (12 gp). Aquamarine (300 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!

