Harbek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His green eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He is wracked by social anxiety.
Ideals: Disciplined, Gifted. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Lapis lazuli (6 gp). Hematite (6 gp). Blue-white diamond (2000 gp). Rich purple corundum (1500 gp). Rose (70 gp). Deep blue spinel (1300 gp). Blue quartz (6 gp). White pearl (80 gp). Hematite (6 gp). Deep blue spinel (1300 gp). Moss agate (6 gp). Brown-green garnet (80 gp). Amber (80 gp).
Pijjirik Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and is wearing the road beaten gear of a warrior. His left hand appears badly burned and disfigured. His bronze crest is matted, messy, and big. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pijjirik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom.
Ideals: Fighting, Artistic. Flaws: Ugly, Shy, Mundane. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 14
Hit Points 51 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. 1 Medium magic item.
Mantus Caution, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man typically wears black cloth garments or leather armor. His clothes are grease stained in places. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 8 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. 1 Minor magic item.
Sethrekar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white crest is drawn into a tight pony tail with a butterfly scrunchie. His eyes are red and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful slaver made him what he is. His childhood dream was to be a Banker, but he was a colossal failure. He became a Mayor soon after.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Shy. Bonds: Religious, Mentor, Job. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 119 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 18
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Fire opal pendant on a fine gold chain (2100 gp). Black velvet mask with numerous citrines (180 gp). Cloth of gold vestments (180 gp). Sapphire pendant on gold chain (2200 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Silver ewer (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).
Gilbert Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Body Guard father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion.
Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Mentor. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Infernal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Golden circlet with four aquamarines (6000 gp). Black velvet mask with numerous citrines (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (600 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (2300 gp). Silver chalice with lapis lazuli gems (30 gp). Solid gold idol (600 gp). Old masterpiece painting (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mamnen Victory, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with small hat. His white hair is unkempt and raggedy. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 300 pp. Rich purple corundum (900 gp). Hematite (14 gp). Onyx (50 gp). White pearl (100 gp). Lapis lazuli (14 gp). Amber (100 gp). Moonstone (50 gp). Eye agate (14 gp). Jet (100 gp). Tiger eye turquoise (14 gp). Smoky quartz (50 gp). Blue sapphire (900 gp). Blue sapphire (900 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His cinnamon fur is long and unkept. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Religious, Rich, In love. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Terran, Draconic, Giant
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: Aquamarine (300 gp). Freshwater pearl (5 gp). Banded agate (5 gp). White pearl (100 gp). Aquamarine (300 gp). Blue-white diamond (3000 gp). Onyx (60 gp). Aquamarine (300 gp). Coral (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
