Bimpnottin Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is thinning but still full. Her thin eyebrows rest above her beady brown eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Animals are drawn to her, and she is able to talk to them.
History: The child of a Map Maker, who enjoyed hunting, Bimpnottin was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Animal Trainer.
Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 19)
Armor Class 15
Hit Points 64 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 4000 gp. Onyx (50 gp). Aquamarine (500 gp). Black pearl (500 gp). Alexandrite (500 gp). Blue quartz (12 gp). Golden pearl (130 gp). Hematite (12 gp). Aquamarine (500 gp). Coral (130 gp). Iolite (50 gp). Jet (130 gp). 1 Medium magic item. 1 Medium magic item.
Oren Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His head has been shaved. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Mortician profession.
History: Born in the east to a Barkeep, Oren learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.
Motivation: To be a Mortician again; and he wants to get laid
Flaws: Ugly. Bonds: Job, Family, Has a crush. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Melancon, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and is well dressed, constantly wearing a grey suit, brown shirt, and violet tie. His left leg appears badly burned and disfigured. His red hair is styled in orderly dreadlocks. His hazel eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.
History: His mother raised him in a mountain cabin. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. William's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Jasper (70 gp). Lapis lazuli (9 gp). Black star sapphire (1600 gp). Emerald (1600 gp). Aquamarine (200 gp). Chrysoberyl (40 gp). Sard (70 gp). Smoky quartz (70 gp). Freshwater pearl (9 gp). Black star sapphire (1600 gp). Rock crystal (70 gp). Deep blue spinel (200 gp). Red spinel (40 gp). Obsidian (9 gp). Chalcedony (70 gp). Coral (40 gp). 1 Medium magic item.
Bathin Panic, Male Tiefling [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long red hair is drawn into a two foot long braid. His eyes are red and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miner mother left him crippled. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep; and he is content
Ideals: Optimist. Flaws: Terse, Disease, Insomniac. Bonds: Attractive. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 138 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1300 pp. Aquamarine (500 gp). Tiger eye turquoise (7 gp). Carnelian (80 gp). Peridot (80 gp). Chrysoprase (80 gp). Golden yellow topaz (500 gp). Iolite (80 gp). Blue sapphire (500 gp). Malachite (7 gp). Deep green spinel (100 gp). Star ruby (500 gp). Aquamarine (500 gp). Rock crystal (80 gp). Blue sapphire (500 gp). Canary diamond (7000 gp). Citrine (80 gp). Peridot (80 gp). Deep blue spinel (500 gp). Tourmaline (100 gp). Brown-green garnet (100 gp). Freshwater pearl (7 gp). Red-brown spinel (100 gp). Deep green spinel (100 gp). Violet garnet (500 gp). Silver pearl (100 gp). Hematite (7 gp). Onyx (80 gp). Blue sapphire (500 gp). Black pearl (500 gp). Jade (100 gp). Violet garnet (500 gp). Chrysoberyl (100 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). 1 Medium magic item. 1 Medium magic item.
Mantus Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black wide-brimmed hat and black clothes. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. During his travels, Mantus and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mantus discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mantus fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Marry his sister to traveling adventurers; and he desires power and/or immortality
Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Rich, Adventurer, Family. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 19
Languages Common, Draconic, Ignan, Aquan
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. A roughly beaten golden orb (90 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Medium magic item. 1 Medium magic item.
Tricking Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She has dyed her greying gray fur a little too much giving a sharp gray color. Her eyes are likewise yellow.
Personality: Prone to second guessing herself, she comes off as nervous. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Tricking was raised in a hard working conservative environment. A gifted student she started as a Dyer, but she got bored and became a Marshal. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has a crush on the local Dyer; and she'd like to take her coworkers down a peg
Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 84 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 2000 pp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled gold crown (3000 gp). Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (1200 gp). Sapphire pendant on gold chain (2900 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (3000 gp). Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (200 gp). Sapphire pendant on gold chain (2900 gp). Golden circlet with four aquamarines (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Fire opal pendant on a fine gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). 1 Medium magic item.
Whurdred Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and is pretty ugly. Her brown hair is long and unkept. She has a tattooed face.
Personality: She has always had a great fascination with Elven culture. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born into a rich family. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.
Motivation: She is greedy; and a strong sense of loyalty to elven people
Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 132 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Golden circlet with four aquamarines (4000 gp). Jeweled gold crown (7000 gp). Jeweled electrum ring (7000 gp). A roughly beaten golden orb (160 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (1400 gp). Gold dragon comb with red garnet eye (1400 gp). A necklace of small pink pearls (4000 gp). Jeweled anklet (1000 gp). Old masterpiece painting (1800 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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