Nurkara Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'3". She wears a tight fitting grey shirt and pants. She has a very tight haircut. Her violet eyes lackadaisically let the world flow into them.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Flaws: Ugly. Bonds: Job, Adventurer, In love, Slave. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 pp. Tiger eye turquoise (15 gp). Banded agate (15 gp). Aquamarine (1400 gp). Freshwater pearl (15 gp). Aquamarine (1400 gp). Onyx (50 gp). Eye agate (15 gp). Red garnet (150 gp). Black pearl (1400 gp). Red spinel (150 gp). Aquamarine (1400 gp). 1 Medium magic item.
Norman Stansfield, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears baggy grey pantaloons and a tan scarf. He is tall, broad shouldered and powerfully built. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Norman studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he's attracted to the pc
Ideals: Professionalism, Gifted. Bonds: Has a crush, Nature, Adventurer. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He has moderate length red hair. He has a dull look in his blue eyes.
Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Tailor and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Eye agate (11 gp). Jade (80 gp). Chrysoberyl (80 gp). Hematite (11 gp). Deep blue spinel (1500 gp). Smoky quartz (80 gp). Sard (80 gp). Tiger eye turquoise (11 gp). Rose (80 gp). Iolite (80 gp).
Nutae Hanali, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tan coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He is an epitome of beauty. He wears a colorful flower in his chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Justice, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 96 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Aquan, Goblin, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 17000 gp. Jade (90 gp). Coral (90 gp). Moonstone (40 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Lapis lazuli (5 gp). Coral (90 gp). Azurite (5 gp). Carnelian (40 gp). Banded agate (5 gp). Sard (40 gp). Moss agate (5 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Jade (90 gp). Citrine (40 gp). Amber (90 gp). Zircon (40 gp). Brown-green garnet (90 gp). Obsidian (5 gp). Amethyst (90 gp). Tourmaline (90 gp). Black pearl (1600 gp). Lapis lazuli (5 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). 1 Major magic item.
Tyna TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. With wild golden hair. She has gleaming, smiling brown eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Tyna lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and revenge
Ideals: Logical. Flaws: Shy. Bonds: Family, Adventurer, Enemies. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 500 pp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Black velvet mask with numerous citrines (80 gp). Sapphire pendant on gold chain (500 gp). Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A delicate silver chain set with a tourmaline (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Right-Handed Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Dyer does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his beige fur down. His eyes are a pleasant blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Right-Handed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Shepherd, but he was a colossal failure. He became a Dyer soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated. Bonds: Job, Attractive, Poor. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Star rose quartz (60 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Blue quartz (5 gp). Eye agate (5 gp). Onyx (60 gp). Lapis lazuli (5 gp). Malachite (5 gp).
Mamnen Flair, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his black hair in a pixie cut. His half smiles and black eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Mamnen embodies much of what other species detest in the Tieflings. He is lazy and tries to find solutions quickly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Rich, Attractive. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
