Baradad Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His silver crest is slicked back into a classic pompadour. His eyes are gold.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Athletic, Pacifist, Gifted, Artistic. Flaws: Shy. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 40 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Alexandrite (1400 gp). Malachite (16 gp). Star ruby (600 gp). Deep blue spinel (1400 gp). Peridot (30 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bulzo Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear white clothing when he does not wear armor. His hair is always cut to a buzz. He wears a mask on his face.
Personality: Eccentric and domineering, Bulzo will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: He was born to loving parents in a slum to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Extrovert, Logical, Entrepeneur. Bonds: Poor, Family. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 108 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Jade (130 gp). Zircon (60 gp). Jade (130 gp). Smoky quartz (60 gp). Malachite (12 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hamil Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He sports a long chestnut beard, and similarly colored long hair. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the east to a Dilettante, Hamil learned a great deal about his father's area of expertise. He worked as a nervous Dilettante and found it very stressful. He has never given up on his singing dream.
Motivation: He's attracted to the PC.
Ideals: Artistic. Flaws: Shy. Bonds: Has a crush, Job. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1400 gp). Fire opal pendant on a fine gold chain (1400 gp). Jeweled electrum ring (4000 gp). Solid gold idol (700 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.
Burto Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and violet robe with the hood down. He carries a battered falchion and tarnished scimitar as well. His chestnut hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He seems to be bored by most things.
Ideals: Fighting. Flaws: Mundane, Antagonistic, Ugly. Bonds: Rich. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 97 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Sard (20 gp). Jet (90 gp). Red garnet (90 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). Deep blue spinel (1200 gp). Banded agate (7 gp). Star ruby (500 gp). Rich purple corundum (500 gp). Azurite (7 gp). Rhodochrosite (7 gp). Chrysoberyl (90 gp). Lapis lazuli (7 gp). Coral (90 gp). Moss agate (7 gp). Jet (90 gp). 1 Medium magic item.
Oda Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue costume with the symbols of the sun god on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. She has no hair. She has blue eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Sold as a small child to a necromancer, Oda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Oda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 20)
Armor Class 13
Hit Points 176 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 17 (+3) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 5d10-3, Ranged +8 / 5d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 4 |
Possessions: 21000 gp. Violet garnet (1100 gp). Citrine (20 gp). Red garnet (40 gp). Lapis lazuli (16 gp). Azurite (16 gp). Bloodstone (20 gp). Malachite (16 gp). Obsidian (16 gp). Red spinel (40 gp). Violet garnet (1100 gp). Tiger eye turquoise (16 gp). Peridot (20 gp). White pearl (40 gp). Golden yellow topaz (1100 gp). Peridot (20 gp). Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp). Star ruby (1100 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Emerald (1100 gp). Brown-green garnet (40 gp). Banded agate (16 gp). Jade (40 gp). Carnelian (20 gp). Lapis lazuli (16 gp). Brown diamond (2000 gp). Blue star sapphire (1100 gp). Golden yellow topaz (1100 gp). Smoky quartz (20 gp). Smoky quartz (20 gp). Iolite (20 gp). Iolite (20 gp). Tiger eye turquoise (16 gp). Peridot (20 gp). Jet (40 gp). 1 Major magic item.
Manfred Thornton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His right hand appears badly burned and disfigured. He wears his black hair down. He has several tiny emerald earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Manfred was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 150 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 11000 gp. Peridot (50 gp). Deep blue spinel (400 gp). Star rose quartz (50 gp). Moonstone (50 gp). Blue star sapphire (1600 gp). Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (400 gp). Peridot (50 gp). Freshwater pearl (16 gp). Lapis lazuli (16 gp). Alexandrite (400 gp).
Damaia Art, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a lot of dark rich colors, with gold accents. Her silver hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Damaia will drive conversation. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions.
Ideals: Extrovert, Optimist. Bonds: Attractive, Immigrant, Poor. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 17)
Armor Class 9
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 5d4-2, Ranged +5 / 5d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Deep green spinel (50 gp). Black star sapphire (1100 gp). Blue diamond (8000 gp). Rose (80 gp). Lapis lazuli (5 gp). Onyx (80 gp). Malachite (5 gp). Golden yellow topaz (1100 gp). Chalcedony (80 gp). Deep green spinel (50 gp). Peridot (80 gp). Jasper (80 gp). Coral (50 gp). Jasper (80 gp). Violet garnet (1100 gp). Smoky quartz (80 gp). Jasper (80 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Lapis lazuli (5 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!