Carlin Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her whole body is exceptionally muscular. Her chestnut hair, when down, is lengthy. She has a tattooed face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). During her travels, Carlin and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Carlin discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Carlin fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Immigrant, Adventurer. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 91 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 18000 gp. Gold and topaz bottle stopper cork (1700 gp). Solid gold idol (900 gp). Cloth of gold vestments (120 gp). Embroidered and bejeweled glove (3000 gp).
Jacoba Kenley, Female Human [Permalink]
Personal [hide]
Description: She wears a simple brown robe with blue stripes complete with hood. Her skin is fair and her fingers are delicate and long. She has no hair. She has gleaming, smiling amber eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has all her life been fascinated with music.
History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 62 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Elven, Giant, Orc, Celestial
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. Blue sapphire (1100 gp). Aquamarine (1000 gp). Deep green spinel (160 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp). Amber (160 gp). Emerald (1100 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Chrysoberyl (160 gp). Hematite (10 gp). Malachite (10 gp). Obsidian (10 gp). Eye agate (10 gp). Iolite (40 gp). Violet garnet (1000 gp). Onyx (40 gp). Red-brown spinel (160 gp). Violet garnet (1000 gp). Jet (160 gp). Coral (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Fargrim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His red hair is long and unkept. His amber eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the north his family was never financially stable. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 111 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Sard (60 gp). Zircon (60 gp). Fiery yellow corundum (900 gp). Alexandrite (700 gp). Amber (160 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). Citrine (60 gp). Violet garnet (700 gp). Star ruby (900 gp). Zircon (60 gp). Blue quartz (5 gp). Smoky quartz (60 gp). Obsidian (5 gp). Banded agate (5 gp). Violet garnet (700 gp). 1 Medium magic item.
Oppleby Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair up in a very large beehive style do. His eyes are amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Entrepeneur, Gifted. Bonds: Has a crush, Immigrant. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 77 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Sylvan, Infernal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Chalcedony (60 gp). Violet garnet (200 gp). Lapis lazuli (9 gp). Pink pearl (100 gp). Rhodochrosite (9 gp). Sard (60 gp). Blue sapphire (900 gp). Amethyst (100 gp). Rock crystal (60 gp). Tiger eye turquoise (9 gp). Alexandrite (200 gp). Blue diamond (7000 gp). Pink pearl (100 gp). Fiery yellow corundum (900 gp). Silver pearl (100 gp). Iolite (60 gp). 1 Medium magic item.
Millicent Coombs, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is physically well-built. Her hair is long and black with streaks of blonde, and is pulled back with small brown clips. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When she's not drinking or sleeping the drinks off, she's doing music.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She has had some formal music training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs
Ideals: Joker, Artistic. Bonds: Religious, Enemies, Job. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 71 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Zircon (80 gp). Smoky quartz (80 gp). Rich purple corundum (1300 gp). Bloodstone (80 gp). Jet (90 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Star rose quartz (80 gp). Deep blue spinel (1400 gp). Freshwater pearl (12 gp). Obsidian (12 gp). Banded agate (12 gp). Star rose quartz (80 gp). Iolite (80 gp). Blue quartz (12 gp). Rich purple corundum (1300 gp). Pink pearl (90 gp). Canary diamond (8000 gp). Bloodstone (80 gp). Azurite (12 gp). Eye agate (12 gp). Moonstone (80 gp). Rhodochrosite (12 gp). 1 Medium magic item.
Pyntle Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has no hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of herself, she believes she is the best Cartwright born in the past three hundred years. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When she was but 3 years old her parents immigrated from the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: Wants to open a new tavern; and balancing her hectic life and new cartwright responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 145 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Gnome, Elven, Ignan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Old masterpiece painting (500 gp). Brass mug with jade inlays (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp).
Sarah Digby, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She is bald on top and has large brown tufts of hair around her ears. She has several tiny sapphire earrings on each ear.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east to a Shipwright, Sarah learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To be a Armorer again; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 80 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled gold crown (7000 gp). 1 Medium magic item.
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