Baelitae Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears rags and sports a simple walking cane. She is tall, broad shouldered and powerfully built. She keeps her long red hair kept up in a rat tail. Her eyes are gray and she is always smoking a pipe.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: When she was but 6 years old her parents immigrated from the west. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Carpenter and was forced into it by her family.
Ideals: Artistic. Flaws: Antagonistic, Ugly. Bonds: Poor, Family, Immigrant. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 35 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. Alexandrite (1400 gp). Chrysoprase (80 gp). Lapis lazuli (11 gp). Red spinel (60 gp). Bloodstone (80 gp). Red spinel (60 gp). Black star sapphire (700 gp). Jet (60 gp). Sard (80 gp). Chalcedony (80 gp). Lapis lazuli (11 gp). Black pearl (1400 gp). 1 Medium magic item.
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his golden hair. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north. Aramil was born on a far northern forest where he grew up under the tutelage of his mother, an expert Map Maker. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to meet his childhood hero.
Ideals: Extrovert. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 39 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Infernal, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Old masterpiece painting (1900 gp). Jeweled gold crown (8000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Jeweled gold crown (8000 gp). Silver ewer (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Fire opal pendant on a fine gold chain (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (600 gp). 1 Medium magic item.
Eva Kendall, Female Human [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt, and sports empty pouches on her belt. She has styled her auburn hair well, parting it to the left. Her hazel eyes dart from person to person.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She plays an instrument quite well.
History: When she was but 3 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Artistic. Bonds: Job, Immigrant, Poor, Adventurer. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 109 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Deep blue spinel (700 gp). Citrine (70 gp). Moss agate (8 gp). Chrysoprase (70 gp). Freshwater pearl (8 gp). Black pearl (700 gp). Smoky quartz (70 gp). 1 Medium magic item.
Arannis Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a yellow feathered hat and yellow clothes. His hair is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.
History: He is a Jackalwere in disguise. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear
Flaws: Insane, Addict, Fearful. Bonds: Adventurer, Immigrant. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. 1 Medium magic item.
Lilith Shame, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears an entirely black suit with blue socks and a vest with buckled shoes. Her blue hair is singed and shortened. Her black eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Lilith was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Lilith was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Lilith's father didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and to find somewhere to settle down
Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Mentor. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 6 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Deep blue spinel (800 gp). Citrine (80 gp). Blue diamond (6000 gp). Red-brown spinel (50 gp). Peridot (80 gp). Amethyst (50 gp). Peridot (80 gp). Malachite (16 gp). Deep blue spinel (800 gp).
Dondon Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His eyes are a pleasant violet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Dondon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dondon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting, Passionate. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 93 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Blue sapphire (1400 gp). Golden pearl (40 gp). Moonstone (60 gp). Alexandrite (500 gp). White pearl (40 gp). Moonstone (60 gp). Silver pearl (40 gp). 1 Medium magic item.
Tricking Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her beige fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Overbrimming with self-confidence, Tricking isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes; and she is currently in port desperately looking for someone to get her out
Ideals: Impeccable. Flaws: Impulsive. Bonds: Slave, Attractive, Nature. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Deep blue spinel (1600 gp). Red-brown spinel (60 gp). Malachite (13 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Rhodochrosite (13 gp). Emerald (1200 gp). Azurite (13 gp). Rock crystal (70 gp). Star ruby (1200 gp). Amber (60 gp). Malachite (13 gp). Aquamarine (1600 gp). Red-brown spinel (60 gp). Fiery yellow corundum (1200 gp). Jasper (70 gp). Rose (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!