Cockaby Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with Stetson hat. With bright golden hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. He worked as a nervous Actor and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To pay off his debts; and he's looking for his big break
Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Job, Debt. Occupation: Actor
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. Banded agate (8 gp). Brown-green garnet (130 gp). White pearl (130 gp). Obsidian (8 gp). Chrysoberyl (130 gp). Alexandrite (400 gp). Eye agate (8 gp). Moonstone (50 gp). Peridot (50 gp). Eye agate (8 gp). Black pearl (400 gp). Aquamarine (400 gp).
Dondon Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears white painted combat armor at almost all times. His hair is brown and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by drow. Dondon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He wants revenge against drow; and a deep hatred of drow
Ideals: Athletic. Flaws: Fearful. Bonds: Enemies, Poor. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 150 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Golden yellow topaz (1600 gp). Moss agate (12 gp). Aquamarine (1600 gp). Chrysoprase (60 gp). Hematite (12 gp). Alexandrite (1600 gp). Bloodstone (60 gp).
Artin Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman dresses in grey turtlenecks beneath a black coat with brown slacks, and sports empty pouches on her belt. She keeps her long golden hair kept up in a rat tail. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Artin was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: Wants to open a new tavern; and her religion dominates her actions
Flaws: Antagonistic. Bonds: Attractive, Family, Religious, Job. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Gold cup set with emeralds (7000 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled gold crown (7000 gp). A delicate brass dragon egg (60 gp). Black velvet mask with numerous citrines (50 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (1500 gp). Cloth of gold vestments (50 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Jacoba Mitchell, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her hair in dreadlocks. She wears a mask on her face.
Personality: Eccentric and domineering, Jacoba will drive conversation. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: Chalcedony (70 gp). Golden yellow topaz (1300 gp). Onyx (70 gp). Azurite (11 gp). Moonstone (70 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). Azurite (11 gp). Smoky quartz (70 gp). Black pearl (1300 gp). Sard (70 gp). Blue star sapphire (1000 gp). Pink pearl (160 gp). Rose (70 gp). Iolite (70 gp). Iolite (70 gp). Alexandrite (1300 gp). Eye agate (11 gp). Blue star sapphire (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Drifting On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has a large brown mantle and cape that has been intricately interwoven into his black robe. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Religious. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Alexandrite (1400 gp). Chrysoberyl (150 gp). Rhodochrosite (5 gp). Azurite (5 gp). Jasper (30 gp). Tiger eye turquoise (5 gp). Silver pearl (150 gp). Jasper (30 gp). Moonstone (30 gp). Malachite (5 gp). Star ruby (1000 gp). Moonstone (30 gp). White opal (1000 gp). Jet (150 gp).
Enidda Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears blue leather gloves, a blue jacket, and tight pants, and is pretty ugly. She wears her blonde hair down. Her fierce blue eyes like to dwell on things.
Personality: She can speak with the recently deceased. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Enidda was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Azurite (12 gp). Aquamarine (700 gp). Blue quartz (12 gp). Star ruby (800 gp). Black pearl (700 gp). Smoky quartz (30 gp). Blue-white diamond (4000 gp). Alexandrite (700 gp). Banded agate (12 gp). Brown-green garnet (150 gp). Black opal (800 gp). Moss agate (12 gp). Golden yellow topaz (700 gp). Red garnet (150 gp). Black pearl (700 gp). Pink pearl (150 gp). Chrysoberyl (150 gp). Jet (150 gp). Pink pearl (150 gp). Emerald (800 gp). Bloodstone (30 gp). Hematite (12 gp). Deep blue spinel (700 gp). Rich purple corundum (800 gp). 1 Medium magic item. 1 Medium magic item.
Thorpe Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He has done his best to style his white hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered south to less war torn lands. He inherited the family business which he has now maintained for 10 years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Insane, Mundane, PTSD. Bonds: Job, Attractive. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 9
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +3 / 4d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!