Akra Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her longsword ready. Her rusty crest is still thick. Her thin eyebrows rest above her beady gold eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village she learned the ways of the warrior from her father. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 103 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold dragon comb with red garnet eye (800 gp). Solid gold idol (300 gp). Silver comb with moonstones (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). 1 Medium magic item.
Immeral Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His white hair is braided into rings. He has gleaming, smiling blue eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Fearful. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Bowyer
Voice: German accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 121 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 6000 gp. Jade (90 gp). Golden yellow topaz (400 gp). Sard (30 gp). Black opal (1600 gp). Eye agate (14 gp). Fire opal (1600 gp). Coral (90 gp). Rock crystal (30 gp). Banded agate (14 gp). Alexandrite (400 gp). Malachite (14 gp). Deep blue spinel (400 gp). Red-brown spinel (90 gp). 1 Medium magic item. 1 Medium magic item.
Arannis Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his sword ready. He has dyed his greying white hair a little too much giving a sharp white color. His fair skin shows little sign of his aristocratic breeding.
Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive, Rich. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. 1 Medium magic item.
Naal Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a long, tan, dusty cloak. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His moppish white hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his father.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for him.
Ideals: Entrepeneur, Impeccable. Flaws: Insane, Antagonistic, Disease. Bonds: Rich. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 800 pp. Jeweled gold crown (8000 gp). Jeweled gold crown (8000 gp). A silver and pearl hairclip (30 gp). Sapphire pendant on gold chain (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ermina Ainsworth, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. She has styled her white hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was very strict, and drilled into her lessons on being the perfect lady. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and revenge
Ideals: Joker, Impeccable. Bonds: Attractive, Rich, Enemies. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (600 gp). Solid gold idol (400 gp). 1 Minor magic item.
Feldûsh Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'8". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a sickle. He wears his silver hair up in a very large beehive style do. His eyes are likewise gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Feldûsh grew up listening to his mother's many stories. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He is unsatisfied with his job; and he wants to get laid
Ideals: Joker. Bonds: Has a crush, Adventurer, Job. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: An abacus with copper, silver and gold markers (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Fire opal pendant on a fine gold chain (1700 gp). A delicate silver chain set with a tourmaline (30 gp). Silver comb with moonstones (500 gp). Gold music box (3000 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He wears a wide-brimmed hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands
Ideals: Joker. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 111 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 19 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Terran, Elven, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 3000 gp. Blue quartz (6 gp). Freshwater pearl (6 gp). Coral (140 gp). Rose (50 gp). White pearl (140 gp). Violet garnet (700 gp). Tiger eye turquoise (6 gp). Jade (140 gp). Fiery yellow corundum (900 gp). Tourmaline (140 gp). Iolite (50 gp). Freshwater pearl (6 gp). Deep blue spinel (700 gp). 1 Medium magic item.
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