Lidda Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her lance. Her brown hair is cut short. She wears crescent spectacles with a black brim.
Personality: She has always had a great fascination with Half-Elven culture. A true patriot, Lidda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Lidda was born in the south. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Lidda was left her father's suit of armor and trained in its use and care. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants nothing more than to rejoin the army; and half-elven compassion
Ideals: Persistence. Flaws: Racist. Bonds: Poor, Military. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 56 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A roughly beaten golden orb (100 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). An abacus with copper, silver and gold markers (100 gp). Embroidered and bejeweled glove (4000 gp). A necklace of small pink pearls (3000 gp). A small bag of saffron. (100 gp). Jeweled gold crown (6000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (400 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zûmug Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Shoemaker uniform. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 129 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Halfling, Gnome
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Solid gold idol (900 gp). A silver and pearl hairclip (30 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carter father left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wishes to resurrect an old love
Ideals: Athletic, Optimist. Flaws: Insomniac, Disease. Bonds: In love. Occupation: Barber
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 63 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. 1 Minor magic item.
Reynard Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His moppish brown hair is in a traditional bowl cut. He has gleaming, smiling brown eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Ideals: Optimist, Philantrophist. Flaws: Racist. Bonds: Adventurer, Religious. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 106 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Auran
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 11000 gp. Silver pearl (120 gp). Moss agate (4 gp). Black pearl (1000 gp). Blue star sapphire (1300 gp).
Osco Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Osco wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Osco was born the youngest of three triplets. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: An old rival family wants him found.
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Ruler
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 74 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Auran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Freshwater pearl (8 gp). Freshwater pearl (8 gp). Fire opal (400 gp). Eye agate (8 gp). Smoky quartz (60 gp). Rhodochrosite (8 gp). Rock crystal (60 gp). Star rose quartz (60 gp). 1 Medium magic item.
Jane Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel, and she perpetually has her scimitar ready. Her hair is red and curly. Her eyes are likewise brown.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Like her father and her brother before her, after school she went straight into learning to become a Detective. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and she is unsatisfied with her job
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 80 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1200 pp. Golden yellow topaz (600 gp). Coral (60 gp). Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). Black pearl (600 gp). Azurite (9 gp). Pink pearl (60 gp). Moss agate (9 gp). Peridot (80 gp).
Spear Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Spear was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Barrister. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Sabotage a competitor; and regain custody of his son
Flaws: Ugly. Bonds: Immigrant, Job, Family, Adventurer. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Citrine (20 gp). Chalcedony (20 gp). Brown-green garnet (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!