Enna Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her hair is long and auburn with streaks of golden, and is pulled back with small tan clips. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. She does not trust anyone and sleeps with one eye open.
History: Enna was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Enna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Flaws: Addict, Insomniac. Bonds: Attractive, Poor, Adventurer. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 78 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Deep blue spinel (300 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Violet garnet (300 gp). Iolite (70 gp). Red garnet (150 gp). Violet garnet (300 gp). Aquamarine (300 gp). Black star sapphire (400 gp). Golden yellow topaz (300 gp). Deep green spinel (150 gp). Jasper (70 gp). Red garnet (150 gp). Banded agate (15 gp). Deep green spinel (150 gp). Jasper (70 gp). Sard (70 gp). Red garnet (150 gp). Deep blue spinel (300 gp). Lapis lazuli (15 gp). White pearl (150 gp). Golden yellow topaz (300 gp). Sardonyx (70 gp). Star rose quartz (70 gp). Violet garnet (300 gp). Jade (150 gp). Citrine (70 gp). Fiery yellow corundum (400 gp). Amethyst (150 gp). 1 Medium magic item. 1 Medium magic item.
Mella Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, black shirt, and white tie. She carries with her a set of maces, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her long white hair is drawn into a two foot long braid. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Bonds: Attractive, Religious, Military, Adventurer. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (50 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Old masterpiece painting (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). An abacus with copper, silver and gold markers (50 gp). Black velvet mask with numerous citrines (50 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (50 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (200 gp).
Balimaar Snowdon, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His long golden hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered east to less war torn lands. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and many dire rats want him driven away
Ideals: Optimist, Philantrophist. Flaws: Insomniac, PTSD. Bonds: Nature. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Smoky quartz (60 gp). Golden yellow topaz (1100 gp). Chalcedony (60 gp). Star rose quartz (60 gp). White pearl (100 gp). Hematite (9 gp). Deep green spinel (100 gp). Rhodochrosite (9 gp). Alexandrite (1100 gp). Azurite (9 gp). Smoky quartz (60 gp). Sard (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ohr Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his brown hair well, parting it to the right. His fierce gray eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a brothel owner, Ohr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Selfish. Bonds: Mentor, Job, Military. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +10 / 4d8+5, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Aquamarine (300 gp). Violet garnet (300 gp). Jacinth (4000 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). Banded agate (5 gp). Golden yellow topaz (300 gp). Azurite (5 gp). Red-brown spinel (80 gp). Coral (80 gp). Freshwater pearl (5 gp). 1 Medium magic item.
Caelynn Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is tall, broad shouldered and powerfully built. She has slicked back silver hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Caelynn is combative with any and all who dare try her patience in the slightest.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered painting. She's also a talented Server, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and obtaining odd cultural halfling artifacts is her passion
Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Moonstone (30 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Engong Winchester, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has styled her black hair well, parting it to the right. Her eyes are hazel.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also is a firm believer in the womanly ideal.
History: Engong was raised in a hard working conservative environment. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She tends to her Carter job now, and dutifully fulfills any obligations she has.
Motivation: She feels the way she acts is they only way to get by in the world; and she is not mentally stable, and does not behave rationally
Ideals: Persistence, Impeccable. Flaws: Impulsive, Insane. Bonds: Job. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. An abacus with copper, silver and gold markers (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Large well-done wool tapestry (400 gp). Solid gold idol (400 gp). Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Kitchur, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He carries with him a set of halberds, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His golden hair is unkempt and raggedy. His eyes are blue and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Fighting, Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Giant, Aquan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Red garnet (140 gp). Obsidian (11 gp). Fiery yellow corundum (1500 gp). Lapis lazuli (11 gp). Aquamarine (1400 gp). Black opal (1500 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Rose (30 gp). Deep blue spinel (1400 gp). Fiery yellow corundum (1500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
