Fallond Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered yellow stockings. He is physically well-built. His chestnut hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: A powerful brothel owner made him what he is. Fallond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: A deep hatred of orcs.
Flaws: Shy. Bonds: Attractive, Enemies, Mentor, Adventurer. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 162 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 22 (+6) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Chrysoprase (30 gp). Red garnet (150 gp). Rose (30 gp). Bloodstone (30 gp). Banded agate (15 gp). Carnelian (30 gp). Blue quartz (15 gp). Red-brown spinel (150 gp). Jet (150 gp). 1 Medium magic item.
Elama Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears blue leather gloves, a blue jacket, and tight pants, marred by teas. Her long blonde hair is drawn into a two foot long braid. Her eyes are violet and beady.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is frequently practicing swordplay.
History: Elama was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She's also a talented Butcher, but doesn't like to broadcast it.
Motivation: To end her boredom; and sabotage a competitor
Flaws: Ugly, Mundane. Bonds: Military, Poor, Job. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. Black pearl (1100 gp). Onyx (40 gp). Black pearl (1100 gp). Brown-green garnet (110 gp). Bloodstone (40 gp). Aquamarine (1100 gp). Coral (110 gp). Sard (40 gp). Rock crystal (40 gp). Deep blue spinel (1100 gp). Banded agate (12 gp). Rock crystal (40 gp). Freshwater pearl (12 gp). Coral (110 gp). Banded agate (12 gp). Peridot (40 gp). Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). Black opal (900 gp). Peridot (40 gp).
Wymar Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey shirt with thin tan vertical stripes and white pants, and sports empty pouches on his belt. He wears his hair in dreadlocks. His violet eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Wymar was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To protect his home; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Guardian, Adventurer, Attractive. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Terran
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Chalcedony (40 gp). Amber (130 gp). Blue star sapphire (1400 gp). Azurite (10 gp). Red-brown spinel (130 gp). Azurite (10 gp). Moonstone (40 gp). Moss agate (10 gp). Obsidian (10 gp). Zircon (40 gp). White pearl (130 gp). Lapis lazuli (10 gp). Obsidian (10 gp). 1 Medium magic item.
Hunter Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His hair is white and curly. He is very pretty but has cold, dead eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Opinionated. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Aquamarine (600 gp). Lapis lazuli (7 gp). Hematite (7 gp). Smoky quartz (20 gp). Sardonyx (20 gp). Emerald (1400 gp). Jasper (20 gp). Chalcedony (20 gp). Deep blue spinel (600 gp). Blue star sapphire (1400 gp). Red garnet (70 gp). Amber (70 gp). Moonstone (20 gp). White opal (1400 gp). Jet (70 gp). Red-brown spinel (70 gp).
Spring Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. She carries with her a set of rapiers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her fur, while still mostly gray, has prominent grey streaks. Her eyes, though not visible through her cowl, are amber.
Personality: She can speak with the recently deceased. She has a small toy that she constantly fidgets with.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Spring took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Stylist, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and wants her loneliness to end
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 93 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 17000 gp. Black pearl (1200 gp). Iolite (50 gp). Moonstone (50 gp). Rich purple corundum (1100 gp). Hematite (8 gp). Azurite (8 gp). Iolite (50 gp). Blue star sapphire (1100 gp). Red-brown spinel (120 gp). Blue quartz (8 gp). Violet garnet (1200 gp). Chrysoprase (50 gp). Deep green spinel (120 gp). Hematite (8 gp). Eye agate (8 gp). Moss agate (8 gp). Blue star sapphire (1100 gp). Coral (120 gp). Sardonyx (50 gp). Fire opal (1100 gp). Rhodochrosite (8 gp). Aquamarine (1200 gp). Pink pearl (120 gp). Jet (120 gp). Red-brown spinel (120 gp). Smoky quartz (50 gp). Black star sapphire (1100 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Silver pearl (120 gp).
Vicky Tickle, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a worn and beaten armor. Her head has been shaved. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of eastern immigrants she idolized her mother. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp.
Vanchu Brandon, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire, and carries shortspears. She has slicked back brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stableman arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanchu fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting, Passionate, Artistic. Bonds: Attractive, Rich. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Orc, Abyssal, Halfling, Gnome
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Peridot (50 gp). Moonstone (50 gp). Moonstone (50 gp). Smoky quartz (50 gp). Iolite (50 gp). Amber (100 gp). Hematite (14 gp). Red garnet (100 gp). Golden yellow topaz (1200 gp). Red garnet (100 gp). Jet (100 gp). Blue quartz (14 gp). Bloodstone (50 gp). Pink pearl (100 gp). Aquamarine (1200 gp). Azurite (14 gp). Red-brown spinel (100 gp). 1 Medium magic item.
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