Krimmon Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, grey shirt, and black tie. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. He wears a small hat to cover his moderate length blonde hair. He wears an eyepatch.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Terran, Draconic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damakos Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Damakos was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Dyer.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 19)
Armor Class 11
Hit Points 139 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 16000 gp. Cloth of gold vestments (110 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Jeweled anklet (3000 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (3000 gp). Gold dragon comb with red garnet eye (1000 gp). Silver chalice with lapis lazuli gems (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled anklet (3000 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (800 gp). Sapphire pendant on gold chain (2400 gp). Solid gold idol (500 gp). Old masterpiece painting (2000 gp). Jeweled electrum ring (6000 gp). Fire opal pendant on a fine gold chain (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Gold and ruby ring (6000 gp). 1 Major magic item.
Numba Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She wears a blue feathered hat and blue clothes, and her gloved hand is found clutching a flail. She is bald on top and has large white tufts of hair around her ears. Her brown eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is compelled to act according to her religious beliefs; and money/treasure
Ideals: Logical, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 20)
Armor Class 11
Hit Points 162 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 5d10+2, Ranged +6 / 5d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 3600 pp. Silver pearl (90 gp). Alexandrite (500 gp). Banded agate (9 gp). Banded agate (9 gp). Azurite (9 gp). Moss agate (9 gp). Jade (90 gp). Carnelian (20 gp). Eye agate (9 gp). Blue quartz (9 gp). Violet garnet (500 gp). Jade (90 gp). Rock crystal (20 gp). Sard (20 gp). Red-brown spinel (90 gp). Carnelian (20 gp). Freshwater pearl (9 gp). Jet (90 gp). Fiery yellow corundum (600 gp). Chrysoprase (20 gp). Rock crystal (20 gp). Coral (90 gp). Obsidian (9 gp). Iolite (20 gp). Zircon (20 gp). Chalcedony (20 gp). Peridot (20 gp). Rich purple corundum (600 gp). Jade (90 gp). Star rose quartz (20 gp). Coral (90 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Golden pearl (90 gp). Chalcedony (20 gp). Coral (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Elegant Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports a flattop fur cut. Her yellow eyes dart from person to person.
Personality: She has always had a great fascination with Tabaxi culture. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She left for the west, certain she would find work there.
Motivation: Wants to work out more often; and a strong sense of loyalty to tabaxi people
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Chalcedony (80 gp). Deep blue spinel (1600 gp). Jet (160 gp). Brown-green garnet (160 gp). Sard (80 gp). Golden yellow topaz (1600 gp). Tourmaline (160 gp). Malachite (10 gp). Aquamarine (1600 gp). Emerald (1400 gp). Rhodochrosite (10 gp). Brown-green garnet (160 gp). Rhodochrosite (10 gp). Amber (160 gp). Emerald (1400 gp). Onyx (80 gp). Banded agate (10 gp). 1 Medium magic item.
Hugh Brixton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a grey coat over a blue low-cut shirt, and a top hat upon his head. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to work out more often; and he feels threatened by others
Ideals: Athletic, Extrovert. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Sardonyx (50 gp). Black pearl (600 gp). Jasper (50 gp). Deep blue spinel (600 gp). Silver pearl (40 gp). Rhodochrosite (10 gp). Rock crystal (50 gp). 1 Medium magic item.
Qemuel Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and brown handkerchief worn on his left side. He has a slight overbite and is overall scrawny. His white hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: Qemuel is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Qemuel was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Slave, Adventurer, Rich. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Onyx (50 gp). Eye agate (8 gp). Amber (50 gp). Malachite (8 gp). Hematite (8 gp). 1 Medium magic item.
Immeral Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of northern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Immeral never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Nothing but the best is good enough for him; and wishes to resurrect an old love
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Immigrant, In love. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Sard (70 gp). Brown-green garnet (130 gp). Rose (70 gp). Malachite (8 gp). Alexandrite (1000 gp). Black star sapphire (1100 gp). Tourmaline (130 gp). Alexandrite (1000 gp). Alexandrite (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!