Leaf Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His gray fur is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: He was raised in a island tribe. After coming to the age of reason, Leaf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, Nature. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Giselle Wakefield, Female Human [Permalink]
Personal [hide]
Description: A 5'8" western woman, she wears a brown broad hat and brown clothes. Her hair is chestnut and very short. Her blue eyes dart from person to person.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She was granted psionic powers by her dying brother.
Motivation: Someone believes her a fraud; and she wants nothing more than to rejoin the army
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Enemies, Military. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 53 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. Red garnet (80 gp). Malachite (8 gp). Violet garnet (600 gp). Tiger eye turquoise (8 gp). Violet garnet (600 gp).
Shautha Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her black hair to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She works hard and plays hard.
History: Sold as a small child to a brothel owner, Shautha was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Shautha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Flaws: Hedonist. Bonds: Attractive, Mentor, Adventurer. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Jasper (30 gp). Golden yellow topaz (1600 gp). Citrine (30 gp). Amethyst (110 gp). Blue star sapphire (1600 gp). Golden pearl (110 gp). Chrysoberyl (110 gp). Hematite (7 gp). Fire opal (1600 gp). Iolite (30 gp). White pearl (110 gp). Blue quartz (7 gp). Zircon (30 gp). Sard (30 gp). Aquamarine (1600 gp). Hematite (7 gp). Golden yellow topaz (1600 gp). Pink pearl (110 gp).
Mamnen Wary, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long silver hair is drawn into a two foot long braid. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the south, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Mamnen's homeland. Mamnen decided to take the middle way and become a bodyguard. He hasn't been sleeping well lately.
Motivation: Retire the richest man in the south; and to get a good night's sleep
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 148 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 500 pp. Malachite (4 gp). Rhodochrosite (4 gp). Fiery yellow corundum (1400 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Black star sapphire (1400 gp). Tiger eye turquoise (4 gp). Sard (60 gp). Tiger eye turquoise (4 gp). Zircon (60 gp). Emerald (1400 gp). Chrysoberyl (160 gp). Freshwater pearl (4 gp). Aquamarine (800 gp). Eye agate (4 gp). Fiery yellow corundum (1400 gp). Banded agate (4 gp). Smoky quartz (60 gp). Golden yellow topaz (800 gp). 1 Medium magic item.
Gorgûm Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He keeps his long white hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Gorgûm and his spouse have recently divorced.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Ideals: Passionate, Joker. Flaws: Mundane. Bonds: Poor. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Carved bone or ivory statuette (50 gp). Jeweled electrum ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item.
Ida Garrick, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her whole body is exceptionally muscular. Her hair is short and red. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Ida was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Soapmaker. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Soapmaker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +2 / 4d8-3, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Jeweled anklet (2000 gp). Silver ewer (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (800 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Medium magic item.
Seven On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has no fur. She wears a mask on her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Further she is a bit of a stoner and is frequently out of it.
History: She is a Metallic Dragon in disguise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Adventurer, Rich. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Silver comb with moonstones (800 gp). Solid gold idol (200 gp). Jeweled anklet (3000 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!