Chad Hastings, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in grey turtlenecks beneath a tan coat with grey slacks. His hair is short and chestnut. He has a dull look in his amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Chad was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Chad took refuge in the ruined castle and found the beat up mace and armor he uses now. He inherited the family business which he has now maintained for 10 years.
Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well
Flaws: Fearful, Insane. Bonds: Job, Family, Nature. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorbundus Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver crest is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the south. His childhood dream was to be a Sellsword, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Logical. Bonds: Attractive, Job, Immigrant. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 15 (+2) | 8 (-1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Black star sapphire (900 gp). Obsidian (16 gp). 1 Medium magic item.
Burto Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of magic around his neck, and a hammer on his belt, and is pretty ugly. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Burto was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Burto's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy, Antagonistic. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 65 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Elven, Giant
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1200 pp. Banded agate (16 gp). Violet garnet (1300 gp). Moonstone (60 gp). Banded agate (16 gp). White opal (600 gp). Coral (40 gp). Rock crystal (60 gp). Tiger eye turquoise (16 gp). Alexandrite (1300 gp). Rock crystal (60 gp). Malachite (16 gp). Coral (40 gp). Citrine (60 gp). Aquamarine (1300 gp). Amber (40 gp). Obsidian (16 gp). Alexandrite (1300 gp). Moonstone (60 gp). Alexandrite (1300 gp).
Suhnae Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of shields, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Suhnae was born in the north. At a young age he loved to build and create. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting, Logical, Persistence. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Obsidian (4 gp). Red spinel (140 gp). Black pearl (800 gp). Moonstone (40 gp). Pink pearl (140 gp). Hematite (4 gp). Jet (140 gp). Brown-green garnet (140 gp). Fiery yellow corundum (500 gp). Rock crystal (40 gp). Azurite (4 gp). Coral (140 gp). Alexandrite (800 gp). Hematite (4 gp). Aquamarine (800 gp). Alexandrite (800 gp). 1 Minor magic item.
Avelina Holton, Female Human [Permalink]
Personal [hide]
Description: She wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. She carries with her a set of glaives on her belt, each one with a sapphire on the hilt. Her golden hair is lengthy. Her fierce brown eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She worked as a nervous Barkeep and found it very stressful. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Religious, Job. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 122 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Terran, Infernal
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Sard (60 gp). Chalcedony (60 gp). Aquamarine (1200 gp). Iolite (60 gp). White opal (700 gp). Lapis lazuli (7 gp). Golden pearl (120 gp). Red garnet (120 gp). 1 Medium magic item. 1 Medium magic item.
Emma Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy violet dress. Her long black hair reaches down to her waist. She has gleaming, smiling brown eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with a lost civilization.
History: Emma was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her childhood dream was to be a Armorer, but she was a colossal failure. She inherited the family business which she has now maintained for 7 years.
Motivation: To reunite with her old friends; and to get a good night's sleep
Flaws: Shy, Insomniac. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Iolite (40 gp). Rock crystal (40 gp). Lapis lazuli (5 gp). Carnelian (40 gp). Hematite (5 gp). Malachite (5 gp). Rock crystal (40 gp). Blue star sapphire (1500 gp). Pink diamond (4000 gp). Blue quartz (5 gp). Rhodochrosite (5 gp). Bloodstone (40 gp). Azurite (5 gp). Golden yellow topaz (800 gp). Jasper (40 gp). Chrysoprase (40 gp). Brown-green garnet (90 gp).
Einkil Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. His chestnut hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is afraid of women and trembles around them
History: Einkil hails from a village terrorized by illithids. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by illithids. Einkil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Enemies, Family. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 8
Hit Points 163 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 19 (+4) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Fire opal (1000 gp). Sard (70 gp). Azurite (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!