Emerald On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her fur is orange and very short. Her blue eyes lackadaisically let the world flow into them.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Emerald hails from a village terrorized by orcs. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge; and she wants revenge against orcs
Ideals: Disciplined, Joker. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 118 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1900 pp. Obsidian (15 gp). Silver pearl (60 gp). Malachite (15 gp). Silver pearl (60 gp). Tiger eye turquoise (15 gp). Freshwater pearl (15 gp). Red-brown spinel (60 gp). Lapis lazuli (15 gp). Jade (60 gp). Jade (60 gp). Alexandrite (700 gp). Black pearl (700 gp). Moss agate (15 gp). Pink pearl (60 gp). Malachite (15 gp). Citrine (40 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Chrysoprase (40 gp). Red garnet (60 gp). Amethyst (60 gp). Fiery yellow corundum (1500 gp). 1 Medium magic item. 1 Medium magic item.
Ethereal Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a faded coat and loose pants complete with top hat. Her fur, while still mostly brown, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is almost excessively polite to everyone, even when angry. She is used to getting what she wants. In part because she is a meticulous planner.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by goblins. Ethereal was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Professionalism. Flaws: Insane, Shy. Bonds: Religious, Enemies. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. 1 Medium magic item.
Nuthra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her copper crest up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She comes from a rich western family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has built up a small fortune and can afford her own way.
Motivation: Marry her brother to traveling adventurers; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Enemies, Military, Rich, Family. Occupation: Barber
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 39 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Red-brown spinel (140 gp). Aquamarine (500 gp). Freshwater pearl (7 gp). White opal (400 gp). Peridot (50 gp). Black pearl (500 gp). Hematite (7 gp). Star ruby (400 gp). 1 Minor magic item.
Theren Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tan cloak and cross-gartered white stockings. His head has been shaved. This brown eyed southerner is not easily forgotten.
Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.
History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered poetry. He was granted divine powers by his dying brother.
Motivation: Wants to raise his children well; and to get a good night's sleep
Ideals: Gifted, Artistic. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 8
Hit Points 62 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Abyssal, Orc
Attacks Melee +9 / 5d4+3, Ranged +4 / 5d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp.
Hupe TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears a weathered and beat up set of banded mail beneath an oversized red coat, and his gloved hand is found clutching a pickaxe. His blonde hair is long and unkept. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Hupe's first love is himself. His second love is also himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hupe took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and his religion dominates his actions
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 66 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Orc
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Silver ewer (40 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item. 1 Medium magic item.
Fibblestib Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He wears a Stetson hat to cover his moderate length golden hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.
History: He got into the Marshal business at a young age. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Insane. Bonds: Immigrant, Military, Job. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Lapis lazuli (11 gp). Moss agate (11 gp). Moss agate (11 gp). Golden yellow topaz (1200 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Morton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is drawn into a tight pony tail with a skull scrunchie. He wears an eyepatch.
Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Detective. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle; and he has money and likes to spend it
Flaws: Ugly, Depressed. Bonds: Job, Adventurer, Rich. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 19)
Armor Class 11
Hit Points 139 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Orc
Attacks Melee +5 / 5d8-1, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 14000 gp. Deep blue spinel (300 gp). Hematite (8 gp). Emerald (900 gp). Azurite (8 gp). Deep green spinel (60 gp). Star rose quartz (50 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!