Whurbin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a brown and tan handkerchief worn on his left side and is in decent physical shape. He has a very tight haircut. His eyes are violet.
Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Flaws: Forgetful, Insane. Bonds: Has a crush, Rich, Job. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (2100 gp). Cloth of gold vestments (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (600 gp). Fire opal pendant on a fine gold chain (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Three Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a pastel coat over a brown low-cut shirt, and a feathered hat upon her head. Her lavender fur is heavily combed to the left. Her amber eyes are slightly larger than normal.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich southern family. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Find a way to reverse the transformation of her sister; and she desires power and/or immortality
Flaws: Emotional, Disease. Bonds: Rich, Adventurer, Family. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Celestial, Aquan
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Rhodochrosite (15 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). White pearl (110 gp). Tourmaline (110 gp). Violet garnet (200 gp). Sard (80 gp). Freshwater pearl (15 gp).
Cora Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. She wears her blonde hair up in a very large beehive style do. She wears an eyepatch.
Personality: A skeptical and narcissistic woman, Cora's first love is herself. Her second love is also herself. She cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Sculptor, who enjoyed hunting, Cora was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 64 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Alexandrite (700 gp). Carnelian (50 gp). Black opal (600 gp). Carnelian (50 gp). Star ruby (600 gp). Hematite (15 gp). Malachite (15 gp). Aquamarine (700 gp). Smoky quartz (50 gp). Azurite (15 gp). Brown-green garnet (150 gp). Golden pearl (150 gp). White opal (600 gp). Chrysoprase (50 gp). 1 Medium magic item. 1 Medium magic item.
Joser Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and blonde with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His brown unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Joser is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Ideals: Justice, Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Miner
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Sard (20 gp). Coral (160 gp).
Murook Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in an above average manner. She has styled her auburn hair well, parting it to the left. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the east, but her parents moved at a very young age to the north. Murook was born on a far eastern island where she grew up under the tutelage of her mother, an expert Shoemaker. She got away from her former life and has fallen to alcoholism.
Motivation: Human compassion.
Ideals: Disciplined, Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Eye agate (8 gp). Rose (80 gp). Pink diamond (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a brown suit. His cinnamon fur is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: Meet up once more with his childhood friend; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Religious, Adventurer. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 121 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 14000 gp. Hematite (12 gp). Carnelian (50 gp). Eye agate (12 gp). Moss agate (12 gp). Malachite (12 gp). Jade (40 gp). Rich purple corundum (800 gp). Fiery yellow corundum (800 gp). Freshwater pearl (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gardain Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a moderate pudge and is not very fit. His brown hair is smooth and relatively long. He has a dull look in his green eyes.
Personality: He dislikes all the random violence that takes place in the west. He works hard and plays hard.
History: Gardain was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Pacifist, Persistence. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 89 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Star ruby (700 gp). Deep green spinel (100 gp). Iolite (70 gp). Citrine (70 gp). Hematite (12 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Sard (70 gp). Tourmaline (100 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
