Soveliss Iranapha, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He dresses in tan turtlenecks beneath a black coat with tan slacks. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Soveliss fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker, Pacifist, Artistic, Fighting. Bonds: Attractive. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 95 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Gold dragon comb with red garnet eye (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Old masterpiece painting (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Cloth of gold vestments (90 gp). Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (3000 gp). A delicate brass dragon egg (90 gp). Black velvet mask with numerous citrines (90 gp). Golden circlet with four aquamarines (3000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (1200 gp). Golden circlet with four aquamarines (3000 gp). Silver chalice with lapis lazuli gems (90 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2400 gp). Jeweled gold crown (2000 gp). A necklace of small pink pearls (3000 gp). A roughly beaten golden orb (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp).
Ulfgar Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'1" and is wearing a long, brown cloak. His right hand appears badly burned and disfigured. His brown hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.
History: Ulfgar lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 171 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 20 (+5) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Star rose quartz (80 gp). Chrysoberyl (50 gp). Silver pearl (50 gp). Jasper (80 gp). Violet garnet (1100 gp). Iolite (80 gp). Star rose quartz (80 gp). Aquamarine (1100 gp). Moss agate (12 gp). Smoky quartz (80 gp). Iolite (80 gp). Blue sapphire (1100 gp). Obsidian (12 gp). Azurite (12 gp). Golden pearl (50 gp). Chrysoprase (80 gp). Obsidian (12 gp). Jasper (80 gp). Blue quartz (12 gp). Jacinth (2000 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Azurite (12 gp). Rhodochrosite (12 gp). Bloodstone (80 gp). Alexandrite (1100 gp). Star rose quartz (80 gp). Smoky quartz (80 gp). Freshwater pearl (12 gp). Golden pearl (50 gp). 1 Medium magic item.
Fargrim Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is tall, broad shouldered and powerfully built. He is bald on top and has large silver tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Fargrim's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a pair of adventurers, Fargrim grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Bookbinder. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Adventurer, Job. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 19 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Infernal, Orc, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Aquamarine (700 gp). Chalcedony (80 gp). Hematite (10 gp). Coral (70 gp). Deep blue spinel (700 gp). Amethyst (70 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Silver pearl (70 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Banded agate (10 gp). Black pearl (700 gp). Rhodochrosite (10 gp). Star rose quartz (80 gp). Hematite (10 gp). 1 Medium magic item. 1 Medium magic item.
Ar-Karo Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His auburn hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: Ar-Karo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Ar-Karo studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly, Impulsive. Occupation: Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (500 gp). Jeweled anklet (4000 gp). Solid gold idol (1200 gp). Embroidered and bejeweled glove (4000 gp).
Thea Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear red pants and tee shirts. Her golden hair is braided into rings. Her thin eyebrows rest above her beady gray eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 148 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 19 (+4) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Goblin
Attacks Melee +6 / 5d4+0, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 pp. Bloodstone (60 gp). Blue quartz (9 gp). Obsidian (9 gp). Rhodochrosite (9 gp). 1 Medium magic item.
Kite Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears pastel painted combat armor at almost all times. He has wavy orange fur. His fair skin shows little sign of his aristocratic breeding.
Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is greedy.
Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Druidic, Aquan, Celestial
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (900 gp). Brass mug with jade inlays (100 gp). Finely wrought small gold bracelet (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torbera Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her chestnut hair is smooth and relatively long. Her half smiles and blue eyes are beguiling and draw you in.
Personality: Torbera wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... Torbera enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Torbera was born with her mother's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Attractive, Adventurer. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Rock crystal (80 gp). Deep blue spinel (1600 gp). Amethyst (100 gp). Sardonyx (80 gp). Malachite (13 gp). Carnelian (80 gp). Alexandrite (1600 gp). Hematite (13 gp). Deep blue spinel (1600 gp). Golden pearl (100 gp). Black pearl (1600 gp). Rock crystal (80 gp). Azurite (13 gp). Citrine (80 gp). Lapis lazuli (13 gp). Deep green spinel (100 gp). Moonstone (80 gp). Zircon (80 gp). Alexandrite (1600 gp). Red spinel (100 gp). Smoky quartz (80 gp). Smoky quartz (80 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
