Rosamund Yeardley, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Rosamund studied abroad. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now travels the world, in search of power and loot.
Motivation: To unite with her sister; and regain custody of her daughter
Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Adventurer, Family. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 60 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item.
Griselda Walcott, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears baggy brown pantaloons and a green scarf. Her black hair is still thick. Her ears are large.
Personality: Eccentric and domineering, Griselda will drive conversation. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To be a Sage again.
Ideals: Extrovert. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Military. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 129 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Abyssal, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Moonstone (20 gp). Deep blue spinel (400 gp). Red garnet (160 gp). Red-brown spinel (160 gp). Brown-green garnet (160 gp). 1 Medium magic item. 1 Medium magic item.
Fallthra Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. She keeps her black hair in a pixie cut. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She will rave to anyone who will listen. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was born several months after her father was called into army service. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally; and a strong sense of loyalty to dragonborn people
Flaws: Insane, Racist. Bonds: Attractive, Poor, Military. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Black pearl (700 gp). Amethyst (100 gp). Emerald (1300 gp). Moonstone (70 gp). Silver pearl (100 gp). Chrysoberyl (100 gp). Amethyst (100 gp). Emerald (1300 gp). Chalcedony (70 gp). Hematite (13 gp). White pearl (100 gp). Onyx (70 gp). Aquamarine (700 gp). Obsidian (13 gp). Fiery yellow corundum (1300 gp). Rhodochrosite (13 gp). White pearl (100 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Amber (100 gp). Silver pearl (100 gp). Hematite (13 gp). Chalcedony (70 gp).
Pelt Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a cross on it. She wears her gray fur up. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She acts crazy and hedonistic. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Flaws: Hedonist, Shy, Disease. Bonds: Attractive, Rich. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 9
Hit Points 129 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 18 (+4) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 11000 gp. Freshwater pearl (12 gp). Deep green spinel (120 gp). Malachite (12 gp). Rose (30 gp). Peridot (30 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Emerald (1200 gp). Rose (30 gp). Moss agate (12 gp). Obsidian (12 gp). Tiger eye turquoise (12 gp). Jet (120 gp). Brown-green garnet (120 gp). Red-brown spinel (120 gp). Tiger eye turquoise (12 gp). Lapis lazuli (12 gp). Blue star sapphire (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Korinn Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has dyed her greying rusty crest a little too much giving a sharp rusty color. She is very pretty but has cold, dead eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She has set out to sabotage the competition.
Motivation: To be a Locksmith again.
Ideals: Fighting. Flaws: Selfish, Disease. Bonds: Rich, Attractive, Job. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 8000 gp. Moss agate (4 gp). Rich purple corundum (700 gp). Blue sapphire (700 gp). Blue quartz (4 gp). Silver pearl (50 gp). Jade (50 gp). Hematite (4 gp). Deep green spinel (50 gp). 1 Medium magic item.
Uraim Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this eastern man is wearing a long, brown cloak. He wears his hair in dreadlocks. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Uraim was born in the east. At a young age he loved to build and create. When Uraim reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Ideals: Athletic, Joker, Persistence. Bonds: Adventurer, Military. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 75 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Dwarven, Gnoll, Infernal, Halfling, Ignan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Gold dragon comb with red garnet eye (1500 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).
Aelar Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His hair is cut close to his head. This green eyed southerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been a successful dealer in antiques buying low and selling high.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk
Ideals: Gifted, Artistic, Entrepeneur. Bonds: Poor, In love, Adventurer. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Freshwater pearl (5 gp). Moonstone (40 gp). Aquamarine (1500 gp). Iolite (40 gp). Blue sapphire (900 gp). Peridot (40 gp). White opal (900 gp). Azurite (5 gp). Lapis lazuli (5 gp). Eye agate (5 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

