Sannl Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown tunic with tan highlights, and long black pants that bunch up around her shoes. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with her god.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Flaws: Terse. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 67 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp.
Mugrunden Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his sword ready. He has wavy gold crest. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions
Ideals: Fighting, Impeccable. Bonds: Attractive, Religious, Immigrant. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 129 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (50 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (300 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A delicate brass dragon egg (50 gp).
Dimble Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tan armored body suit, with a simple black line shooting up and back down. His golden hair is thinning but still full. His amber eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Dimble was left his father's suit of armor and trained in its use and care. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world
Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Military. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 70 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Silver comb with moonstones (700 gp). Embroidered and bejeweled glove (3000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (700 gp). Jeweled anklet (3000 gp).
Ruloth Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears black painted combat armor at almost all times. Her bronze crest is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to make almost anything out of random pieces of junk.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She worked as a nervous Bricklayer and found it very stressful. She ran away from her former home and has been making her living as a Bricklayer for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Pink pearl (70 gp). Moss agate (9 gp). Freshwater pearl (9 gp). Blue sapphire (1100 gp). Rhodochrosite (9 gp). Eye agate (9 gp). Blue star sapphire (1100 gp). Azurite (9 gp). White pearl (70 gp). Golden pearl (70 gp). Sard (50 gp). Freshwater pearl (9 gp). Violet garnet (700 gp). Tourmaline (70 gp). Malachite (9 gp). Blue quartz (9 gp). Rose (50 gp). Lapis lazuli (9 gp). 1 Medium magic item.
Ella Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her black hair is greasy and uncared for. She has several tiny amber earrings on each ear.
Personality: This woman loves singing and to teach people singing more than just about anything. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Military, In love. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 81 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Silver comb with moonstones (300 gp). A small bag of saffron. (100 gp). Solid gold idol (800 gp). A small bag of saffron. (100 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Ahrim Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a black poncho over his likewise colored trousers and shirt. He has no hair. His eyes are likewise silver.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Ahrim was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 138 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Citrine (40 gp). Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). White pearl (40 gp).
Balimaar Braxton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He takes great joy in being the best Server in town.
History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has worked as a Server like his mother before him.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Job, Poor, Nature. Occupation: Server
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (2300 gp). Embroidered and bejeweled glove (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (2300 gp). Solid gold idol (300 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
